Screenshot of Turlogh le Rôdeur

Turlogh le Rôdeur

(Cobra Soft, 1987)

  • Knowledge of French is required in order to play this game properly.

Turlogh has been summoned by Ydahaut, king of the land of Thoz. With the aid of his magical sphere, Ydahaut knows of a great threat to the kingdom. The citadel of Nuch’Quaryat is under attack by an army, and if the Kula Kangrih – the sacred tables – are stolen, the dark forces can be commanded and Thoz will fall! This adventure is based on a French cartoon strip, and the game is played like an interactive cartoon as well. Every so often, you must decide which of two options to choose, which affects the course of the game. There is also a lot of combat which is determined by the computer rolling dice for you. However, while the graphics are undoubtedly stunning, combat is much too difficult, which will eventually impede any further progress and lessen your enjoyment of the game.

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Screenshot of Turrican


(Rainbow Arts, 1990)

Reviewed by Chris Lennard

An evil demon, Morgul, has returned from another dimension to haunt humankind. Your mission is to destroy him. You have to traverse levels filled with mutant hordes, jumping around exploring large areas, shooting enemies with a large arsenal available to you, while picking up various extra weapons along the way, all against the clock. Face some nasty bosses at the end of each stage and sometimes halfway through in order to proceed. Finding secret rooms laden with power-ups is a joy, as is unleashing your awesome special weapons on everything around you. Nothing in the way of music, but some nice sounds nonetheless. As it was converted by Probe, it’s a very attractive game and a pleasure to play.

See also: Turrican II.

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Screenshot of Turrican II

Turrican II

(Rainbow Arts, 1991)

Reviewed by Chris Lennard

As Ben McGuire of the USS Freedom Forces, you must once more strap on your Turrican Assault Suit to destroy The Machine – a cyborg dictator who threatens galactic peace with his vast army of space mutants – and wreak revenge upon him for killing your fellow crew. Essentially following the same format as before, within a time limit our hero has to steer through more large levels consisting of various worlds with secret bonus-filled rooms and destroy some bad ass bosses at various stages, which as before have to be killed in a particular way. Again, you have a bevy of powerful upgraded weapons to utilise against the marauding aliens that come in all shapes and sizes and from all directions. Superb graphics, nice menu music, good effects and solid fun.

See also: Turrican.

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Screenshot of Tusker


(System 3, 1989)

Reviewed by John Beckett

In this side-scrolling adventure, you take the role of a brave explorer as you follow in your deceased father’s footsteps on a quest to find the legendary Elephants’ Graveyard, and lay claim to all that lovely ivory. You start your journey in a desert, and from there, you must find objects to help you in your quest (knife, gun, bullets etc.) while also solving puzzles along the way and fighting many a bad guy, from sword-wielding Arabs to scary zombies. Overall, the game has a nice Indiana Jones feel to it, but it’s a tad too hard (you’ll be walking along and a bad guy will leap at you with no warning, or a rock will just fall on your head!), and the graphics, while detailed, look like they’ve been ported straight from the Spectrum. Still, it’s quite enjoyable, and there aren’t many games like it on the CPC. Worth a blast.

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Screenshot of Tut’s Pyramid

Tut’s Pyramid

(Artic Computing, 1986)

Reviewed by Pug

Your name is Mohamed, and with your flying carpet, off you must venture, searching for six stone blocks. Placing these in the Valley of the Kings forms a mini-pyramid and will save the Pharaoh’s life. Tut’s Pyramid is a clone of the CPC classic Sorcery. The graphics are of a similar quality, and enemy sprites move smoothly, following fixed paths. Sound-wise, a pleasant tune plays throughout with some odd effects included. It’s easy to play, and with six lives, you see a lot of the game, even though there is a time limit. A decent offering but nothing like the game it tries to be.

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Screenshot of TVBALL


(Geco, 2016)

There are plenty of Breakout clones for the CPC, and this one is a conversion of a game that was originally released in Hungary for the Enterprise and Videoton TVC computers. First impressions aren’t positive; the graphics are very Spectrum-like and a lot of the colour schemes used in the levels are extremely garish. The speed of the bat varies depending on how far it is to the left or right of the ball, which makes it quite difficult to control. Power-ups are offered on a regular basis, but they appear in an alcove which closes after a short period of time, so be careful not to get yourself trapped! Once you complete the first level, all the remaining levels are selected randomly, but they all seem to be very difficult to complete, even with the abundance of extra lives offered. Although the game may feature some novel variations on the Breakout theme, it remains mediocre overall.

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Screenshot of Twin Turbo V8

Twin Turbo V8

(Code Masters, 1988)

You’re behind the wheels of one of the most powerful cars that money can buy – the Ferrari F40 – and you’re racing it through five stages to beat the clock. Watch out for the other cars, though, and the scenery which lines the track! The game seems a bit easy at first – I reached the fourth stage on my first go – but it’s not. However, it is extremely fast, which isn’t surprising when you see how blocky the graphics are. The sound consists of engine acceleration noises, but there’s a nice tune on the title screen.

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Screenshot of Twinworld


(Ubi Soft, 1990)

Ulopa Cariken’s family once owned a powerful magical amulet, but when he was just two years old, an evil druid called Maldur massacred his family and stole the amulet. It was then broken into 23 pieces which are scattered across the land of Gaspary. Ulopa is now 16 years old, and as Ulopa, you must retrieve all the pieces of the amulet. With 23 levels of platform action, and one piece to collect on each level, it won’t be easy. The graphics are fantastic and there is a fairly wide variety of monsters to kill, although it can be difficult to spot them against the very detailed backgrounds. Sound effects are sadly lacking, but this doesn’t detract from what is a really rather good platform game.

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Screenshot of Typhoon


(Imagine, 1988)

Take on the alien hordes in an F-14 fighter and a helicopter through five levels of destruction. It’s strange how the aliens also use planes and helicopters just like those on Earth, but never mind. You’re in a fighter plane for the first and fourth levels, flying into the screen and shooting a few formations of planes. These levels are fairly easy, although the collision detection is very dodgy. You’re in a helicopter for the other three levels, which are vertically scrolling affairs. These levels are a bit tougher, with more enemies to contend with and bullets to avoid, although you can use bombs as well as bullets. The graphics are OK and the sound and music are both pretty good, and overall, it’s a nice, albeit easy, shoot-’em-up.

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