Screenshot of Pick’n Pile

Pick’n Pile

(Ubi Soft, 1990)

Pick balls of the same colour and pile them on top of each other to blow them up! You have to remove all of the balls on each level within the time limit. Extra points can be gained by using the multipliers and points blocks, and you get enough in one go, you’ll get a gem, and once you’ve built up a bit of a collection, you’ll get a huge bonus. Watch out for the monsters, though, who will eat away at your time limit if they touch the floor! It’s easy on the first few levels, but later on, it becomes pretty difficult. With excellent graphics and a bouncy theme tune, this game is one of my favourites.

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Screenshot of Pinball Dreams

Pinball Dreams

(BG Games, 2019)

Reviewed by Missas

BG Games rewrites the history of 8-bit hardware power by unleashing this extraordinary, astonishing pinball game. Beginning with the graphics, they are really close to the Amiga version. The colours are bright, the resolution is at its best, and the tables are inspiringly drawn. The physics of the ball motion is excellent, while the frame rate is very high. The animation is excellent too. The sound is really cool with effects and music when the action gets heated! The gameplay is nothing less than perfect; it is like being in front of an actual pinball machine. The grab factor is simply addictive! Overall, a blast from the BG Games team who kept their promise to show us the strength of the CPC!

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Screenshot of Pinball Magic
Screenshot taken from cartridge version of game

Pinball Magic

(Loriciel, 1990)

Pinball seems to be more a matter of luck than skill for me, and the same is true of this game. There are twelve tables, and to complete a table, you must light up all the letters and then aim the ball at the exit hole. It’s a pretty good simulation; the ball whizzes and zooms almost too fast for you to follow it! Unfortunately, the normal CPC version, while possessing some very detailed and well drawn graphics, is much too difficult for me; although the first screen is easy enough, the second screen is ridiculously tough to complete. The cartridge version has musical effects, is much more colourful and makes use of the Plus’ extra facilities, and it’s a bit easier than the normal CPC version as well. Not surprisingly, I think the cartridge version is the better one.

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Screenshot of Pinball Wizard

Pinball Wizard

(CP Software, 1985)

Reviewed by Pug

Pinball Wizard is a conversion of the original ZX Spectrum 16K title. Before the game begins, you’re asked to choose a speed setting from 1 to 5. The gameplay delivers an acceptable challenge which includes all of the usual hazards and bonuses. The controls respond well too, with a smoothly moving ball in play at all times. Graphically, it’s a port, so the visuals pretty much match those of the original (with more than four colours used). Some dated sound effects work well and complete a game that’s worth a few goes.

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Screenshot of Ping Pong

Ping Pong

(Imagine, 1986)

Reviewed by Guillaume Chalard

Since the famous Pong, in the earlier days of video game history, few attempts were made to adapt this sport on our favourite computer. And then came this excellent game. Well, the graphics are rather poor (the crowd is ridiculous) and the sound effects are extremely irritating. But the gameplay is excellent. You begin at level 0 and each victory makes the game harder (at least until level 5). You must reach 11 points to win, which is a little too short (21-point matches would have been more interesting). Don’t expect much realism; you only have three or four different ways to hit the ball. But it is fast and extremely fun to play.

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Screenshot of Pingu Soccer

Pingu Soccer

(PanZ, 2016)

Reviewed by Missas

Pingu Soccer is an unusual game where two penguins try to score goals on a frozen ice rink! It is without doubt an original idea. The game features practice, tournament and multi-player modes. You will definitely need to practice before beginning the tournament because the artificial intelligence of the computer opponents is unusually capable and the computer will demean you! The graphics are basic and could be better. Nevertheless, the frame rate is fast and smooth. A tune plays throughout the game without any additional effects. The gameplay is highly challenging and interesting. Your computer opponents will let no opportunities go to waste, and they employ many different strategies. The two-player mode is very entertaining! Overall, an original and engaging idea.

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Screenshot of Pink Panther

Pink Panther

(Magic Bytes, 1988)

Reviewed by Robert Small

The main thing this game gets right is the graphics. If the Pink Panther was going to appear on the CPC then Mode 0 would have to be used and that’s what’s been done. Pink is instantly recognisable. On the music front it’s a shame the theme tune isn’t there, but what music is included suits the game. The Pink Panther is in need of a job, so he takes on a role as a butler – but this is only a scheme to steal from his wealthy clients who end up being sleepwalkers! You guide the Pink Panther around mansions taking loot, but you also need to ensure that your client doesn’t wake, by placing items and guiding them away from accidents. It’s a nice idea and feels ahead of its time but it’s ruined by awkward controls.

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Screenshot of Pink Pills: Manic Moritz and the Meds

Pink Pills: Manic Moritz and the Meds

(Sebastian Braunert/Uwe Geiken, 2018)

Reviewed by Missas

Good old Moritz, the best dog in the world, is in the pet clinic. He gets lots of pills and injections. As a result he has illusions and strange dreams: hunting for bones, being hunted himself by crazy postmen, bloodsucking vampires, etc. When he has collected all the bones, he has to meet ‘The Doctor’ in the TARDIS. Will Moritz find his way out and enjoy a happy end? This is an old-styled arcade game in the style of Roland in Time and Manic Miner. You take control of Moritz and your objective is to gather bones so that the TARDIS opens and you can go to the next screen. The graphics are basic but colourful and the atmosphere greatly resembles the pre-1984 gaming era. The levels are imaginatively designed and the gameplay is really interesting. Overall, it’s a pleasant game which offers enjoyment and the original feeling of old-styled arcades!

See also: Moritz on the Autobahn, Moritz the Striker.

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Screenshot of Pipe Mania

Pipe Mania

(Empire, 1990)

This is a marvellous puzzle game where you piece together random sections of pipes on a board to allow the slime to flow through it. If it doesn’t flow through enough sections on each level, the game is over! There are also bonus levels where instead of placing pipes on a board, you drop them from the sky, Tetris-style. The graphics do their job – they don’t have to be awesome for this type of game – but there’s no music and few sound effects. Even so, this is a great game which is made even better by a password for every five levels so you don’t have to go through the earlier levels every time.

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Screenshot of Pirates!

Pirates!

(MicroProse, 1987)

Fancy being a pirate in the 16th and 17th centuries, sailing across the Spanish Main? This all-time classic sees you as either an English, French, Dutch or Spanish adventurer, captaining a ship and sailing to and from towns, trying to earn prestige by capturing and plundering enemy ships and towns. You also have to visit taverns to recruit men for your voyages, and you can trade goods with local merchants as well. During the course of your travels, you may also find members of your family and uncover lost treasure! Although it can be rather slow at times, this is a truly awesome game which gives you total freedom to do whatever you want. Being a pirate has never been so much fun, and I cannot do this game justice in such a small space. You really must try it out for yourself!

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