Jet-Paco: Hyper Special Space Agent


Screenshot of Jet-Paco: Hyper Special Space Agent
Screenshot of Jet-Paco: Hyper Special Space Agent
The Mojon Twins have released yet another game for the Amstrad CPC! This time, it’s Jet-Paco: Hyper Special Space Agent, which they have previously released for the NES and Sega SG-1000 consoles. This is a cute platform game consisting of three stages in which you play either Jet Paco (a boy) or Jet Puri (a girl). You have to fly around an abandoned spaceship collecting energy crystals. Jet-Paco: Hyper Special Space Agent can be downloaded from itch.io.

SOH Tactics GX


SOHDE has released a new game for the GX4000 and Plus machines called SOH Tactics GX. It’s a turn-based strategy game with isometric graphics and consists of 35 missions spread over five stages that can be played in any order. Each mission takes place on a single screen, and in each turn, you move your knight around the screen and attempt to defeat all the enemies without losing too many health points (energy). You have a choice of one weapon to use for each mission, and you also have an exhaustion attribute; as your exhaustion increases, your ability to inflict damage on enemies and protect yourself against enemy attacks is reduced. You can download SOH Tactics GX from SOHDE’s site.


The Brush Brothers


Screenshot of The Brush Brothers
Screenshot of The Brush Brothers
Iván Ávila has released another game. This one is called The Brush Brothers, and it’s a one- or two-player platform game in which you have to paint all the platforms on each screen. If you’ve played Bounty Bob Strikes Back, the gameplay is quite similar. If you can find an additional player, there is the option of playing in co-operative mode (where you work together to complete a screen) or versus mode (where each player tries to paint as many platforms as possible before their opponent). The Brush Brothers can be downloaded from itch.io.

Arno Dash – 500 new Boulder Dash levels


Screenshot of Arno Dash
Fans of the classic game Boulder Dash should love Arno Dash. Peter Meier has previously released several modified versions of the Amstrad CPC version of Boulder Dash, but this latest offering consists of 500 new levels! That should keep any Boulder Dash fanatic busy for a long time.

All of the levels were designed by Arno Weber, who released his own modified versions of Boulder Dash for the Commodore 64, which you can download from his fan site. Amstrad CPC users can download Arno Dash from NVG.

Thanks to Peter Meier on the CPCWiki forum for the news.

Robert Small has reviewed two games:

Piero Serra has reviewed two games:


Ninja Grannies is another previously unreleased game that Dean Hickingbottom recovered in 2017 and released to the Amstrad CPC community. It was offered to various software houses at the time, but none of them wanted to publish it. The concept must have been too controversial even back then!

I have reviewed six games, including one candidate for “worst Amstrad CPC game ever”:


It honestly feels a little like I’m scraping the bottom of the barrel when it comes to finding arcade games to review, but there are still hundreds of Amstrad CPC games of other genres that haven’t been reviewed yet.

Mayhem converted to the Amstrad CPC


Screenshot of Mayhem
Kevin Thacker has converted the ZX Spectrum game Mayhem to the Amstrad CPC, with the permission of its original author, Mark Incley. Mayhem was originally released by budget publisher The Power House in 1987. It doesn’t seem to have received much attention at the time, with only Crash! magazine reviewing the game and rating it 42%.

In the game, you have to disarm a nuclear bomb that has been placed on board a spaceship and is due to detonate in 30 minutes! Starting on deck 1, you have to wander around the four decks of the ship and collect the four pieces of the code to deactivate the bomb, which is located on deck 4. You can download Mayhem from NVG or CPCRulez.

I have reviewed three games:

Piero Serra has reviewed two more games:


Captain Fizz Meets the Blaster-Trons was originally released by Psygnosis under their Psyclapse label for various 8-bit and 16-bit machines in 1989. However, although an Amstrad CPC version was completed, Psygnosis never released it. It wasn’t until 2017 that Dean Hickingbottom, one of the members of the development team that programmed the game, recovered it and released it to the Amstrad CPC community.

Piero Serra is back with reviews of two games: