Master Piece
(Tartessos Games, 2025)
There are plenty of chess games for the CPC, but this one is actually a puzzle game that uses chess pieces on a 4×4 board. There are 199 puzzles to solve, and in every turn, you must move one piece and capture another, until there is only one piece left on the board. Of course, each piece can only move in the same manner that they can on a normal chessboard. The first few levels provide a gentle introduction, but in later levels, there are as many as eight pieces on the board and the puzzles become rather more taxing to solve. The graphics and sound effects are simple, but the pieces are easily recognisable, and the use of an arrow pointer makes it easy to manipulate them. Each level also has a four-digit passcode that means you won’t have to replay previous levels when you return for another session.
Masterchess
(Mastertronic, 1987)
Another game with which to test your skills at chess. I’ll say here that I have never been very good at chess at all, and if you’re any better than I am, then this game won’t present much of a challenge to you. One effect of this is that it doesn’t spend ages thinking about its next move, which may be a good thing if you’re impatient like me. Unfortunately, it also has some bugs that make the computer perform some illegal moves, which can be annoying. You can save and load games, though, and rearrange the board if you want, but I think that any experienced chess player might find this game too easy for them.
Masters of Space
(Radical Software, 1994)
If space shoot-’em-ups are your thing, you’ll like this game. This was one of the last commercial games to be released for the CPC, and it’s really rather good. You control a red spaceship and must fly over several large mother ships, blasting aliens as you go. However, your spaceship has a very limited supply of oxygen, but it can be refuelled by collecting boxes left behind by the aliens when you shoot them. The only problem is that you cannot fire bullets until the box is collected! The graphics are very colourful and well drawn indeed, and when you combine this with powerful weaponry to collect, large explosions, great sound effects, and a wide variety of levels, you’ve got a fantastic game. It’s a shame that it wasn’t released several years earlier!
Masters of the Universe: The Movie
(Gremlin Graphics, 1988)
The Cosmic Key has fallen through a time gate and emerged on Earth. He-Man must find the eight chords that make up the key before his arch-enemy Skeletor gets his hands on them. The main section of game involves wandering around a city looking for the chords; you will need to make a map, or you’ll become lost. It also doesn’t help that the orientation of north on the screen changes when you turn at a junction. Occasionally, you will be called to specific locations in the city to play one of a few very easy sub-games. The graphics and music are satisfactory, but wandering around the city is very dull, and the sub-games don’t liven things up that much.
Watch YouTube videos of this game by:
ChinnyVision,
jgonza,
Metr81.
Mata Hari’s lover is locked in the upper floor of an embassy. Fortunately, she’s got what it takes to face all the armed guards, security doors and traps that await inside. Despite being an adventure, the gameplay is relatively simple. There are only a few actions (blow open doors, kill guards, get security codes, etc.) to be performed several times. Despite that, the game is far from boring, and the adjusted level of difficulty makes Mata Hari fun to play and not too difficult to finish. By the way, the ending sequence is not bad.
Match Day
(Ocean, 1985)
Play football against the computer or with a friend in this now very dated game, playing either a single game or the Match Day tournament with seven other teams. This may have been a relatively good game back in its day, but it just doesn’t compare well with other football games that were released in later years. The players move very slowly, and so does the ball, and actually getting hold of the ball is frustratingly difficult. One of the worst problems is that the computer never seems to let you control the player nearest to the ball, and instead selects another player who is further away, giving computer-controlled teams an advantage. The graphics are good, with colourful and well animated players, and the music is lovely as well, but it’s best to avoid this game.
See also: Match Day II.
Watch YouTube videos of this game by:
ChinnyVision,
Xyphoe.
Match Day II
(Ocean, 1988)
The sequel to Match Day is an improvement, but it’s still flawed. The game is now much more customisable; you can choose tactics for your team, the computer’s skill level, and the way your players kick the ball. This last option is related to the introduction of a ‘kickometer’ which lets you judge how hard you want to kick the ball. There is also both a knockout and a league tournament to compete in, and as well as the traditional one- and two-player games, two players can play in the same team, against the computer. Colour has been sacrificed for more detailed graphics, which I like, and the sound of the crowd cheering and playing tunes is a nice touch. However, it’s still slow, and many of the problems associated with Match Day are still present.
See also: Match Day.
Watch YouTube videos of this game by:
jgonza,
Retro Danuart,
Xyphoe.
Since tennis games are rare on the CPC, this one (known as Balle de Match in France) is relatively good. Unfortunately, you can’t elaborate a real strategy because you haven’t got any choice in your strikes. All you can do is try to hit the ball, which is often difficult. The more you win matches, the faster your opponents play, and the computer quickly becomes unbeatable. Anyway, it is rather fun to play once you’ve managed to handle your player.
During the 1980s Max Headroom was born. Who is he? Well, Max is credited as being the world’s first computer-generated television host. He rose to fame for a short while as a fictional British artificially intelligent character known for his wit, stuttering and distorted electronically sampled voice. You either loved him or loathed him. As for the game, it’s very uninspiring. You take on the role of TV reporter Edison Carter and you must save Max Headroom from the clutches of TV station Network 23. The gameplay is utter nonsense, running around searching rooms, and the graphics are just completely naff.
Mayhem
(Kevin Thacker, 2023)
The space pirate Sniggih has placed a nuclear bomb on board the UKS Enterprising, and it is timed to explode in thirty minutes! You have to explore the four decks of the ill-fated spacecraft and find the four digits of the code that will defuse the bomb. To begin with, you don’t have any weapon, so you must find one. You also move around rather slowly, so you’ll also need to find a speed pack to enable you to move faster. Each deck of the ship consists of a large maze, and it is advisable to make a map. This game was originally released by The Power House in 1987 for the ZX Spectrum, where it seems to have been largely forgotten – and for good reasons. The graphics and sound effects are nothing special, and there’s not enough variety in the mazes or the gameplay to keep you wanting to play it for long.
Watch a YouTube video of this game by:
XeNoMoRPH.
