Screenshot of The Growing Pains of Adrian Mole

The Growing Pains of Adrian Mole

(Virgin Games, 1986)

This is the second of the two Adrian Mole games and it’s extremely similar to the first. It’s so similar, in fact, that you might as well go and read the review for The Secret Diary of Adrian Mole Aged 13¾! The garish graphics are still here, as are the well written entries and the lack of interaction, where all you do is make the occasional decision from three possible options, which affects your score (again starting at 40%). Er... is there anything else I can say?

See also: The Secret Diary of Adrian Mole Aged 13¾.

More information on CPCSOFTS


Screenshot of Grumpy Gumphrey Supersleuth

Grumpy Gumphrey Supersleuth

(Gremlin Graphics, 1985)

Reviewed by Piero Serra

Back in the early days, computer games tended to feature amorphous blobs or starships as their main characters, or maybe pixelated adventurers. Games that weren’t about pure fantasy were on the rare side, so a title featuring a ‘geriatric’ security guard trying to prove his worth and hold on to his job in a department store must have sounded crazy in 1985. Despite this, Grumpy Gumphrey Supersleuth proved a hit, with players perhaps seeing something in Gumphrey’s plight that rang true with the times. Although the game now looks and sounds dated, it doesn’t lack charm. The tasks are amusing, and the large department store and its clientele have a Monty Python-esque surreal quality, similar to Jet Set Willy’s mansion. Gumphrey may have long since stopped claiming his pension by now, but his memory lives on here.

More information on CPCSOFTS


Screenshot of Gryzor


(Ocean, 1987)

Reviewed by Chris Lennard

Lance and Bill have to rid the Earth of the very H. R. Giger aliens that have invaded it in this excellent conversion of the arcade coin-op Contra. This game boasts superb graphics and really shows off the graphic capabilities of the CPC. Along with some great sound effects the gameplay is also just right and it’s a really enjoyable challenge. The 3D sections are quite impressive and it’s well worth completing as the ending is hilarious.

More information on CPCSOFTS


Screenshot of Guardian II: Revenge of the Mutants

Guardian II: Revenge of the Mutants

(Hi-Tec Software, 1990)

The Raiders have come to take the Earthlings away and turn them into Mutants, and only you can stop them. Zooming over the surface, look out for the Raiders as they attempt to snatch the Earthlings and take them away, or preferably, shoot them before they can do this. You can, however, rescue the Earthlings and return them to the surface. Each wave brings on new types of enemy, and there are plenty of them; if you get past the third wave, you’re doing rather well! The game is based on the classic Defender and the graphics and sound effects are suitably retro, and though it’s difficult, it’s quite addictive and great if you’re after a quick blast.

More information on CPCSOFTS


Screenshot of Guardian Angel

Guardian Angel

(Code Masters, 1990)

Reviewed by John Beckett

A blatant rip-off of Vigilante, Guardian Angel (or Freddy Hardest in South Manhattan to Spanish readers) puts you in the shoes of a red-bereted Guardian Angel (surprise!) as you walk the streets taking out the bad guys, who attack from the front and behind, until you reach the end of the level. The graphics are very detailed – perhaps too much so, as the sprites often become hard to distinguish from the background – a problem made worse by the game’s immense lack of colour. Also, the sound effects are bad. And on top of that, the game’s far too hard; you just can’t get past Ricky ‘Death Star’ Chan in his forklift truck on the second level!

See also: Freddy Hardest.

More information on CPCSOFTS


Screenshot of Guardians


(Loriciel, 1991)

Anyone who doesn’t like puzzle games should steer clear of this game. The aim here is to place coloured tiles next to each other so that they form squares or rectangles. On each level, you must achieve a certain number of points to complete it, and you only get one chance. However, there are some areas of the screen that you cannot use, and on higher levels, you must think carefully about how best to fill the available space. Don’t spend too long thinking, though, as there are one or more balls bouncing around the screen and draining your time limit at the same time! There are fifteen difficulty levels, each represented by a guardian which you select on the menu. The graphics are very pretty, but the gameplay is a bit repetitive.

More information on CPCSOFTS


Screenshot of La Guerra de Gamber

La Guerra de Gamber

(ESP Soft, 2014)

Reviewed by Missas

J. T. Gamber is an ex-special forces soldier. The economic crisis has plunged society into poverty, from which a new power has emerged. The citizens live in fear, but J. T. Gamber is already fed up with the criminal gangs and has decided to take the law into his own hands. Now it’s time for you to control him and punish the bad guys. The graphics are colourful but not too detailed, although this doesn’t mean they’re bad. The loading screen is very good. The scrolling is very smooth and fast, and there are both sound effects and a great tune which plays during the game. The gameplay is great with fast-paced, non-stop action; the game sometimes feels like Navy SEALs. The difficulty is well balanced, but the game is not big; you will probably complete it after a few tries.

More information on CPCSOFTS


Screenshot of Guerrilla War

Guerrilla War

(Imagine, 1988)

Reviewed by Javier Sáez

Guerrilla War is a conversion of a coin-op by SNK. The name of this arcade machine in Japan was Guevara, which is self-explanatory with regard to the plot of the game. You have to choose between being either Che Guevara or Fidel Castro and must make your way from the coast on the first level to the headquarters of your enemy on the last one. Guerrilla War is a faithful version of the original game. The graphics are big and colourful, the sound and the music are also quite good and so is the scrolling. As a matter of fact, almost any fault and virtue in the CPC version can be found in the arcade machine. Fortunately, the game is easier on the CPC, which makes playing Guerrilla War much more appealing.

More information on CPCSOFTS


Screenshot of The Guild of Thieves

The Guild of Thieves

(Rainbird, 1987)

The Guild of Thieves is legendary throughout the land of Kerovnia, and you want to join their ranks. But the Guildmaster has set a test for you, to see if you are worthy enough. You have to search an island and steal and collect every treasure that you can find! There are lots of places to explore, and many objects to be found, and some of the treasures aren’t obvious. There are also a lot of ingenious puzzles, and thankfully an inexperienced adventurer will be able to progress fairly quickly in the game. The plot and the landscape are more believable than the game’s predecessor, The Pawn, and the graphics are just as brilliant, if not better. Add some nice humour (spend some time reading all the books in the library and you’ll see what I mean), and you’ve got arguably the best text adventure for the CPC.

More information on CPCSOFTS


Screenshot of Guillermo Tell

Guillermo Tell

(Opera Soft, 1989)

Guillermo Tell (or William Tell in English) was a Swiss hero from the 14th century, who famously shot an apple perched on top of his son’s head using his crossbow. In this game, Guillermo Tell must traverse the Swiss mountains to rescue the beautiful lady Brunegilda, who has been captured by the evil Sir Rudolph. However, his many henchmen are ready and waiting to ambush Guillermo throughout his journey. This game requires MHT’s Gunstick; unfortunately, it cannot be played using the keyboard or joystick. The graphics are beautiful and full of colour, but the game is let down by being frustratingly difficult. Your ammunition is very limited, and there are so many enemies and missiles on the screen that you are overwhelmed.

More information on CPCSOFTS