Screenshot of Bubble Bobble

Bubble Bobble

(Firebird, 1987)

This is regarded as an all-time classic, and it’s easy to see why. It’s a simple platform game where Bub (and Bob if another person is playing) kill all the enemies by blowing bubbles at them and then bursting the bubbles. Bonus points can be obtained if you collect all the letters of the word ‘EXTEND’. There are also a range of monsters and 100 tough levels to get through. The graphics look very dated, and while there aren’t many sound effects, they do their job. This is still a fun game to play after all these years.

See also: BB4CPC, Puzzle Bobble, Rainbow Islands.

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Screenshot of Bubble Dizzy

Bubble Dizzy

(Code Masters, 1991)

Dizzy has decided to go diving and collect some pearls from the bottom of the sea. On each level, you start at the bottom of a well and try to reach the surface again before your oxygen runs out by using bubbles, as well as collecting as many pearls as you can. Of course, there are also creatures to watch out for, which decrease your oxygen. This is one of the better Dizzy arcade games but it is much too easy; you’ll probably be able to complete it on your second or third go! Even so, the graphics are pretty good (although there are some awful colour schemes in use) and it’s OK to play it occasionally.

See also: Crystal Kingdom Dizzy, Dizzy, Dizzy Down the Rapids, Dizzy Panic, Dizzy: Prince of the Yolkfolk, Fantasy World Dizzy, Fast Food, Kwik Snax, Magicland Dizzy, Spellbound Dizzy, Treasure Island Dizzy.

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Screenshot of Bubble Ghost

Bubble Ghost

(Ere Informatique, 1988)

Here’s a cute and original puzzle game in which a ghost must blow a bubble from one side of a room to the other, ensuring that the bubble does not come into contact with anything. Naturally, other hazards have to be negotiated; there are candles that have to be blown out, and fans that have to be turned off. Naturally, the rooms become trickier and the passages become narrower as you progress. While there’s hardly any sound, the graphics aren’t bad, and it’s really a rather addictive game. It’s really amusing to see the ghost’s anger and frustration when the bubble bursts – something that you will also feel after playing this game for a while!

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Screenshot of Bubbler


(Ultimate Play the Game, 1987)

Vadras Prison consists of five 3D worlds full of platforms, ramps and ledges. Each stage also contains several ‘bubblers’ which have to be corked to stop them from releasing bubbles, and you must cork all of them to go to the next stage. In a further twist, the thing you control is also a bubble, and it’s very awkward to control; you need to move the direction gauge and then make the bubble move or jump in that direction. This takes a lot of getting used to, and you’ll find the rest of the game rather difficult. It’s too easy to fall off, and dodging the bullets fired by some of the enemy creatures is entirely down to luck.

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Screenshot of Buccaneers


(Matranet, 2020)

You are a buccaneer whose crew has been captured by pirates, and you must liberate your comrades who are being held on two Caribbean islands. This is a beat-’em-up based on an obscure Spanish coin-op game that was actually a modified (or should that be pirated?) version of Vigilante. There are eight levels – four for each island – and it contains all the ingredients of a typical beat-’em-up. It’s very well presented indeed, with beautiful graphics, parallax scrolling, and several wonderful tunes that play throughout the game. However, the controls can be unresponsive when there’s a lot of action on the screen, which often proves frustrating, and most players will probably find the end-of-level bosses to be too difficult to defeat, and they may only get to see fewer than half of the levels of what is an otherwise fine game.

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Screenshot of Budokan: The Martial Spirit

Budokan: The Martial Spirit

(Dro Soft/Electronic Arts, 1991)

Reviewed by Piero Serra

This fighting game came fairly late in the commercial life of the CPC and it’s a good example of how such games improved over the years. There is no backstory; your character is simply in training to fight in a tournament consisting of karate, kendo (fighting with a bamboo sword), bo (a staff) or nunchaku (the weapon with a chain). The instructions are lengthy, going into detail about your character’s stamina and ki (energy), scoring, and the many moves for each discipline. The graphics are colourful and atmospheric, and gameplay can be fast, with opponents able to knock you off your feet within seconds if you’re not careful. Only the sound is disappointing, being limited to punches, kicks, and the tournament bell. Budokan is a fun challenge, and one of the most realistic martial arts games for the CPC.

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Screenshot of Buffalo Bill’s Rodeo Games

Buffalo Bill’s Rodeo Games

(Tynesoft, 1989)

Compete in six rodeo events – knife throwing, target shooting, calf roping, the bucking bronco, steer wrestling and the stagecoach rescue – on your own or with up to three other players. You can choose to play in as many or as few events as you wish, and you can try again as many times as you like, which is very useful for the more difficult events (particularly the calf roping and steer wrestling). The graphics are colourful, beautifully drawn and very well animated, and the music is excellent, with some great renditions of well known American tunes. Most of the events are fun to play, and this is a game you will want to keep coming back to in order to improve on your previous scores.

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Screenshot of Bug’s Quest for Tapes

Bug’s Quest for Tapes

(YB Soft, 2021)

Here’s a platform game that is based on the alter ego of a man who broadcasts live on YouTube on Saturday evenings, testing his extensive collection of Amstrad CPC cassettes. One fan had the inspiration of developing a game around this character – Novabug – and enlisted the help of other fans to provide graphics, level designs and music. You control Bug, and you have to gather as many cassettes as you can so that the CPC community can watch more episodes of tape testing. As with most platform games, there are hazards and enemies to avoid. If you lose a life, you’ll also lose a cassette. Fortunately you get plenty of lives – 25 in easy mode, or 10 in hard mode – but even so, reaching the Bug Loft will not be a doddle! The graphics are simple but colourful (although some sprites are of a sexual nature) and Bug is very easy to control. Overall, this is a very nice game.

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Screenshot of Buggy II

Buggy II

(Chip, 1986)

Drive a buggy across the desert, avoiding all the hazards and searching continually for fuel. The desert is strewn with barrels to dodge and rivers to cross. Your aim is to find two white poles and drive between them; if you succeed, your buggy will be refuelled. A pair of green arrows on the panel at the bottom of the screen indicates if you are on course or not. The graphics are colourful, and the game really gives an impression that you’re driving fast. The sound effects are reasonable as well. However, the obstacles are placed randomly in each game, and as you progress, it can be almost impossible to dodge them, which is very frustrating indeed. You’ll also be going so fast that you often won’t be able to notice the white poles in time and you’ll drive past them. Despite this, it’s still all right if you’re looking for a quick game to play for a few minutes.

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Screenshot of Buggy Boy

Buggy Boy

(Elite, 1988)

Reviewed by Chris Lennard

Heartily enjoyable arcade driving game. Navigate your motorised buggy with its two (!) gears around numerous outside race courses that progressively become more fiendish as you lap the circuit again. Narrow bridges have to be traversed to avoid a watery delay, while rocks, fences, boulders and wood piles are cunningly placed to prevent you from reaching your goal before the time runs out. Along the way, bonus points are collected by passing through flags of various values, and the logs that are occasionally placed on the road enable you to jump over otherwise unpassable paths. A nice looking game that is very addictive.

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