Page 1: Wacky Darts – War Machine
Page 2: Warrior Plus – West Bank
Page 3: Western Games – Winchester
Page 4: Wind Surf Willy – Wizball
Page 5: Wiz-Biz – World Cup Challenge
Page 6: World Cup Soccer: Italia '90 – Wrestling Superstars
Page 7: Wriggler (Blaby Computer Games) – WWF Wrestlemania
Screenshot of Wiz-Biz


(Alternative Software, 1987)

Last night’s drinking session at the Duck and Plunger inn resulted in Ralph’s friend Mike being turned into a salamander as a party trick. Not surprisingly, Mike was not amused by this, and incarcerated Ralph in the dungeons beneath his castle. You’ll have to call on your familiar spirit to help you out – if you can recall his name... This text adventure has been written using GAC, but it lacks atmosphere. The setting of dungeons and a castle to explore is good enough, but the text isn’t very descriptive, the locations are laid out in a very illogical manner, and little thought seems to have been given to the puzzles, which seem to have been inserted into the game at random with no coherence – a bit like Ralph, come to think of it!

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Screenshot of The Wombles

The Wombles

(Alternative Software, 1990)

“Underground, overground, wombling free, the Wombles of Wimbledon Common are we...” The Wombles are a bunch of shy creatures who live in their burrow below Wimbledon Common. Great Uncle Bulgaria has sent young Orinoco and Wellington to fetch some items and collect litter. You control Orinoco and must wander around the common, fetching the items before Wellington does, or you will lose a life. The hard mode adds some further dangers such as avoiding humans and the animals which inhabit the common (those squirrels are nasty, you know). The graphics are colourful and appealing, but there’s hardly any variety in the game at all and it will soon become a bit boring.

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Screenshot of Wonder Boy

Wonder Boy

(Activision, 1987)

Reviewed by Chris Lennard

Rescue your girlfriend from the evil monster that has kidnapped her in this somewhat typical platformer. As Wonder Boy you must navigate the local scenery; running and jumping around avoiding traps, collecting fruit bonuses and nobbling off any passing creatures that get in your way. The special power-ups such as the skateboard and the bonus levels up in the clouds are a nice idea, but this fails to distract from what is quite a dull game. The graphics here are also relatively poor, especially when you compare them to examples such as Rodland or Rainbow Islands. One for platformer fans only.

See also: Super Wonder Boy in Monster Land.

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Screenshot of Wooky and Moty

Wooky and Moty

(CRL, 1987)

This is a cute puzzle game where you must push three multi-coloured balls around the screen so that they form a straight line – but they’re fragile and will smash if you’re not careful. Instead, you must manoeuvre some blue spheres into position and push the balls towards them – but the spheres are fragile as well, so some thinking is required. There are other hazards to watch out for and avoid while you’re trying to do all of this. The graphics are OK, but there are very few sound effects, and while the gameplay is good, it’s a little on the slow side and it can be frustrating at times.

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Screenshot of World Championship Soccer

One of the worst football games on the CPC ever. Why? Well, if the terrible graphics haven’t put you off (yes, it’s Spectrum port time again!), the gameplay certainly will. You can take part in the World Cup or a friendly match as one of 24 nations, choosing which players you want to use in each match. There are a multitude of problems with the game, though. Passing and tackling are all but impossible; you can’t seem to select another player to control on your team; the length of matches is far too long and can’t be adjusted; and the game is much, much too easy – just grab the ball during kick-offs in the first half, and run with it all the way to the other team’s goal. This is a truly shambolic excuse for a football game which is best forgotten about.

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Screenshot of World Class Leader Board

World Class Leader Board

(US Gold, 1987)

Reviewed by Guillaume Chalard

This is probably the best golf game for the CPC. You must prove your skills through four courses and three difficulty levels (ranging from kids to professional). The graphics are cute and colourful, and they appear rather quickly on the screen. There’s a little loading time between each hole but it’s worth the wait, because the gameplay is excellent. Even with a joystick, it’s really easy to control the pace and the effects of your shots – but beware of the wind and the slope, and choose your club cleverly...

See also: Leader Board.

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Screenshot of World Class Rugby

World Class Rugby

(Audiogenic Software, 1991)

Reviewed by Robert Small

Considering the limitations of the CPC’s hardware, this is an excellent rugby game. The front end where you select the game mode, teams, etc. is presented in the CPC’s Mode 0, so it has a colourful, if blocky, look. You can select several real world international teams such as New Zealand, England and Wales. When you get to the actual game, the graphics change to resemble a Spectrum game. However, this is to the benefit of the gameplay, as everything runs smoothly and benefits from decent controls for passing, scrums, running and conversions. This is a supremely playable sports game and in my opinion could be described as the best sports game on the Amstrad CPC.

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Screenshot of World Cup

World Cup

(Artic Computing, 1985)

If this game represented a country in the World Cup, it wouldn’t get past the first round. You, and up to seven other players, can take part in the World Cup and choose from eight (yes, only eight!) countries. Which country you choose affects how well you play. You then get to play a match, which lasts about five minutes. Primitive graphics and jerky scrolling, combined with an irritating tune that plays continuously in the background and frustrating gameplay (such as an apparent inability of your players to tackle and a tendency for control to switch to another player at all the wrong times), make this a game to stay clear of.

See also: World Cup Carnival.

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Screenshot of World Cup Carnival

World Cup Carnival

(US Gold, 1986)

This was the official World Cup computer game back in 1986, and as you may well be aware, it has gone down in history as being one of the worst games ever. For a long time, there were rumours that the original game that had been written was so awful that US Gold realised they could not sell it – although that wasn’t quite what happened. Anyway, in desperation, US Gold asked Artic Computing if they could reuse World Cup (which is also an awful game). Some very minor modifications were made, and it was sold at full price, along with a few extras such as stickers and posters which weren’t worth the extra money. It was an outrage, and rightly so. The CPC version includes a few extra bits, which are very poor and very boring indeed and deserve zero marks. In fact, Amstrad Action gave this game 0%, and I certainly agree with them!

See also: World Cup.

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Screenshot of World Cup Challenge

World Cup Challenge

(Players, 1990)

Take either England, Scotland or the Republic of Ireland to glory in their bid to win the 1990 World Cup in Italy, through the qualifying rounds, the quarter-finals, the semi-finals, and the big one itself. The match highlights in this game thankfully aren’t too long, although the players are difficult to see as they’re all nearly the same colour as the pitch – that’s smart! Surprisingly for a football management game, there are plenty of graphics, and 128K owners can even hear some music. Lots of graphics, however, means a lack of options, which will disappoint hardened fans of football management games, but I liked the simplicity myself. You’ll probably win the World Cup on the easy skill level on your first go, but the other two skill levels are more challenging.

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