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Page 1: Tag Team Wrestling - Task Force
Page 2: Tau Ceti - Ten-Pin Challenge
Page 3: 10th Frame - Theatre Europe
Page 4: Thing! - 3D Invaders
Page 5: 3D Monster Chase - Throne of Fire
Page 6: Through the Trap Door - Time Scanner
Page 7: Times of Lore - Toi Acid Game
Page 8: Tokyo Gang - Tournament Snooker
Page 9: Tour 91 - The Trap Door
Page 10: Trashman - Trivia: The Ultimate Quest
Page 11: Troglo - Turbo Girl
Page 12: Turbo Kart Racer - Twinworld
Page 13: 2 Player Super League - Typhoon
Screenshot of Tokyo Gang
Tokyo Gang
(GLL, 1990)
Reviewed by John Beckett

You are a member of a Tokyo street gang who has somehow found himself on a strange alien planet full of wandering monsters, undead fiends and other assorted menaces (these things happen, I guess). The aim is simply to travel from left to right (similiar to Vigilante or Ninja Warriors), jumping over, ducking from and nunchaku-ing anything that comes in your way, until you reach the end of the level, of which there are six. And that's easier said than done! Just one life, a rapidly-disappearing energy bar and a non-stop army of enemies means this is a typically impossible Spanish game! Yet it's still fun for a while, mainly due to the nice (though not very colourful) graphics and the way that every go takes you that little bit further.

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Screenshot of Tomcat
Tomcat
(Players, 1989)

A vertically scrolling shoot-'em-up which sees you flying a fighter jet over four levels, shooting targets in the air and on the ground. The playing area can also be scrolled left or right, since the area that you can see is rather small. Unfortunately it's annoyingly difficult; the bullets are large red circles which are hard to avoid, especially when they appear without warning from either side of the screen. The collision detection seems to be poor, and so are the graphics. The scrolling is slow and the sound is also lacking. There are better shoot-'em-ups available and it's best to avoid this one.

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Screenshot of Toobin'
Toobin' (Advert)
(Domark/Tengen, 1989)

Biff and Jet are the Tube Dudes, preparing to go toobin' down the rapids in their inflatable tubes. The game can be played by one or two players, and the journey takes you through many different types of scenery. Of course, there are the usual assortment of enemies on the banks of the river which you must avoid, but you can also throw beer cans at them. You've got a very limited number of them, although more cans can be found along the river. Other obstacles include branches and logs which will burst your tube – and if you're too slow, the alligator will catch you! This is a reasonably good game, especially with two players; the music is absolutely marvellous, but the graphics could have been a lot better – and don't play the game using the keyboard!

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Screenshot of Top Cat
Top Cat (Advert)
(Hi-Tec, 1991)

Top Cat has offered Benny the Ball to a wealthy millionairess, but when she dies, her butler realises he can get the money if he can get rid of Benny. Top Cat decides to thwart the butler's plan. This is a game with three parts. The first part is set in the alleys, where TC (as he's also known) finds the four gang members and has to get past the dog guarding the exit. The second part is set in a leafy residential area, and you must find a way to get past Officer Dibble, before entering the mansion and finding and rescuing Benny. Like most of Hi-Tec's games, the graphics are colourful, although there are few sound effects. The playing area is quite big, so making a map will be helpful, but the game is hardly exciting and action-packed.

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Screenshot of Top Gun
Top Gun
(Ocean, 1986)

Strap yourself into the seat of an F-14 Tomcat fighter jet and fly into the danger zone! Your aim on each mission is to destroy three enemy fighters in a straightforward dogfight. Initially, this is relatively easy, but on subsequent missions, the enemy fighters become more manoeuvrable and will use their missiles against you. The game is a mixture of a flight simulator and a shoot-'em-up, but it lacks some of the necessary elements of both genres. As a flight simulation, the vector graphics are impressive and fast, but that's because there's no scenery at all! As a shoot-'em-up, there's very little variety, as each mission has exactly the same aim as the previous ones. The two-player game may offer more long-term enjoyment, but the one-player game won't.

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Screenshot of Total Eclipse
Total Eclipse
(Incentive, 1988)

It's 1930, and in two hours' time there will be a total eclipse, bringing about the effects of an ancient curse which will annihilate the Earth. You have to reach the top of a pyramid and destroy the statue there before the eclipse. This is one of the Freescape games and the 'true' 3D is quite impressive. Making a map of the pyramid is quite difficult, though! There isn't much sound – mainly gunshots and the constant beat of your heart – but it seems to make the tension that bit more realistic.

See also: Total Eclipse II: The Sphinx Jinx.

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Screenshot of Total Eclipse II: The Sphinx Jinx
Total Eclipse II: The Sphinx Jinx (AA)
(Incentive, 1989)

There's going to be another total eclipse soon! Twelve parts of the Sphinx have gone missing somewhere in the catacombs, and you have only one hour to find them. The gameplay, graphics and sound effects are all much the same as the original game, although there are a few new puzzles; try fathoming your way through the Jinx section, for instance! This game was originally only available as a bundle with Total Eclipse through the Home Computer Club, and it would be just as good as the original, but for one incredibly stupid room which contains an invisible maze, which is just impossible. You'll still have fun with the rest of the game, though.

See also: Total Eclipse.

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Screenshot of Total Recall
Total Recall (Advert) (Advert)
(Ocean, 1991)

Doug Quaid isn't sure who he really is, and after visiting a company called Rekall Incorporated which can implant memories into people, he goes to Mars to discover his true identity. The game consists of five levels which are based on the film of the same name. Three of them are platform games which also contain puzzles, where you must flick the correct switches to gain access to some areas. There are also some men (armed and unarmed) which you must kill. The other two levels are driving games with a shoot-'em-up element. The graphics are very good, particularly on the platform levels, and the two pieces of music are simply wonderful. However, the gameplay is rather difficult for my liking, particularly on the second level.

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Screenshot of Totems
Totems
(ESP Soft, 2012)

This game is a version of the Sega classic Columns with a distinctly Egyptian theme. Columns of three blocks, each engraved with a symbol, fall from the top of the screen, and you must create horizontal, vertical or diagonal lines of three or more matching symbols. It's a simple concept which is quite similar to Tetris. The graphics are beautifully drawn using the CPC's four-colour mode, and several playing modes are included – classical, stage mode (achieve a score within a set time limit), time attack (score as many points as possible within three minutes), and a two-player 'versus' mode. This is an excellent game and is much better than ESP Soft's previous version of Columns.

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Screenshot of Tournament Snooker
Tournament Snooker
(Magnificent 7, 1986)

There are a lot of snooker simulators for the CPC and this is one of the earlier ones, which was later re-released by Codemasters as Professional Snooker Simulator. The first thing you'll notice about it is that it's in four colours, which is a bit strange when you need at least eight. Even though it says which ball is which on the screen, it is still confusing, and not only that, the method of aiming is awkward; instead of pointing a cursor at your target ball, you must rotate the cue about the white ball, and the strange controls make this tricky to get right. From all of this, you'd think there wasn't much reason to rate this game – and you'd be absolutely right.

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