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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Page 1: Sabotage - Samantha Fox Strip Poker
Page 2: Samurai Trilogy - Scalextric
Page 3: Scapeghost - Scruples
Page 4: Scuba Kidz - 750cc Grand Prix
Page 5: 720° - Shanghai Warriors
Page 6: Shao Lin's Road - Shufflepuck Café
Page 7: Side Arms - Sir Lancelot
Page 8: Sirwood - Slap Fight
Page 9: Sliders - Soccer Director
Page 10: Soccer 86 - Solomon's Key
Page 11: Sonic Boom - Space Crusade
Page 12: Spaced Out! - Spellbound
Page 13: Spellbound Dizzy - Splat!
Page 14: Split Personalities - Sram
Page 15: Sram 2 - Star Raiders II
Page 16: Star Ranger - Steve McQueen Westphaser
Page 17: Stockmarket - Street Cred' Boxing
Page 18: Street Cred' Football - Striker in the Crypts of Trogan
Page 19: Striker Manager - Summer Games
Page 20: Sun Star - Super Pipeline II
Page 21: Super Scramble Simulator - Super Tank Simulator
Page 22: Superted: The Search for Spot - Swap
Page 23: Sweevo's World - Sword Slayer
Screenshot of Side Arms
Side Arms
(US Gold, 1987)

A man known as Bozon wants to exterminate Earth, and his headquarters lies deep underwater. As Lieutenant Henry, you must swim through the sea to locate his headquarters. The game consists of one long level with lots of creatures to shoot, and several huge dragon-like monsters (which you must obviously shoot as well) help to break the action into distinct stages. Initially you can't move fast at all and your firepower is limited, but collecting the power-ups left behind by the creatures you shoot gives you more speed and weaponry - and you're going to need it! Without it, you'll lose lives very easily. If you keep hitting the fire button, you'll be OK. The graphics are all right, but they could be better, and so could the music, which is mediocre. The game itself is reasonably good once you get the hang of things.

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Screenshot of Sideral War
Sideral War
(Delta Soft, 1989)

The Halson galaxy is under threat. You have been sent on a mission to destroy a thermonuclear planet. This is a standard horizontally scrolling shoot-'em-up in which you shoot lots of aliens and jump across craters and lakes. Every so often, a spaceship appears and you enter it, taking you into space, where you shoot and dodge spaceships instead. However, it's highly unlikely that you will ever get the chance to do this without cheating. This is a ridiculously difficult game from start to finish! Jumping over obstacles requires great precision, but while you're trying to position yourself, the aliens are swarming around you and draining your precious energy. The graphics are very good, albeit with too much purple used, but it's a shame that the gameplay is not up to the same standard.

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Screenshot of Sidewalk
Sidewalk
(Infogrames, 1987)
Reviewed by Guillaume Chalard

Known as Marche à l'Ombre in France, and based upon the songs and the suburban-Parisian universe of the famous French singer Renaud, this game is a strange attempt to merge two worlds (pop music and video game). The game in itself is rather dull. Though the graphics, in black and white, are rather good, they lack variety and the playing window is too small. Furthermore, it's quite impossible not to get lost because the point of view changes every time you enter a new place. The plot is original (you must find your motorcycle which has been stolen, and buy two tickets for Renaud's show), but the gameplay is awful. Time is limited, the game area is tiny - about 20 screens - and the fight scenes are a pity. One for fans of Renaud only.

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Screenshot of Sigma 7
Sigma 7 (Advert)
(Durell, 1986)

I'm not sure what the story behind this game is, but the game itself consists of seven stages, each divided into three phases. In the first phase, you have to shoot and dodge alien attack formations; in the second, you have to clear a maze of dots and find the pattern of dots which you can't clear; and in the third, you have to reproduce this pattern by bouncing on tiles at the right time. This is all repeated seven times, and it gets harder each time. The graphics are reasonable and some of the animated sequences are nice, but the gameplay may get repetitive, especially when you get three extra lives on completing each phase.

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Screenshot of Silent Service
Silent Service (Advert)
(Microprose, 1986)

You are in control of a fleet of American submarines based in the Pacific Ocean during World War II, and you must simply sink as many Japanese ships as you can. You can try some target practice or attempt various missions which recreate actual events in the Pacific, and depending on your experience, you can adjust the difficulty and realism levels. This is an extremely realistic game (in fact, the West German authorities banned it from general sale because of this) and it's clear that a lot of attention has been put into this. It's not exactly for action fans - it's very much a strategy game, and you must plan your actions carefully - but if you like these sorts of games, then this is a winner.

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Screenshot of Silent Shadow
Silent Shadow
(Topo Soft, 1988)

An enormous bomber 'plane, equipped with the most advanced technology known, has just been launched - the Silent Shadow. Its mission is to fly to the outskirts of a city to destroy an enemy base. However, the Silent Shadow's sheer size makes it relatively vulnerable, so you (and perhaps a friend) must pilot a much smaller fighter and destroy enemy ground targets and 'planes to make way for the Silent Shadow. There are four levels, each one an unrelenting onslaught of enemy firepower. Your fighter can hold up to three bombs at a time, and many more can be collected along the way - and you'll need to use them regularly. The graphics are undoubtedly very nice, but it's difficult to make out the enemy's bullets, and there are so many enemies to face that you will probably never reach the end of the first level.

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Screenshot of Silkworm
Silkworm
(Virgin, 1988)

This horizontally scrolling shoot-'em-up is better than most other offerings. You control a helicopter and you just blast away at the enemy helicopters and missile bases. On every level, there's a helicopter which has to be hit in the right place, and then there's the end-of-level helicopter which is very big indeed. There are also extra firepower and invincibility bonuses to collect. It's colourful with lots of explosions, and if there's an extra player handy, it's possible to play with a jeep, although it's not as powerful as the helicopter. One warning, though - don't play this game if you suffer from epilepsy, as the screen flashes quite a lot.

See also: SWIV.

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Screenshot of Sim City
Sim City
(Infogrames, 1990)

Ahh... it's one of the most famous games ever, and it did appear on the CPC. You have to build your own city, starting with a power station and then building residential, commercial and industrial zones, and making the infrastructure of roads, railways and power lines. You must also make sure your citizens are happy. There is a limitless number of ways to play this game, and it is great fun - especially when you initiate a few disasters! The colour scheme isn't the best but the graphics are excellent all the same, although the beep is horrible - and it also couldn't save or load cities with some disc drives (such as mine); not that this is a problem now that we have emulators...

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Screenshot of The Simpsons: Bart vs. the Space Mutants
The Simpsons: Bart vs. the Space Mutants
(Ocean, 1991)

This game is loosely based on an episode from the TV series. The space mutants have arrived at Springfield and are causing chaos, and as Bart Simpson, you're the only one who can stop them. In the first level, the aliens have sprayed some objects purple, and you have to paint them red using a spray can and any other objects you can find a use for. The second level involves collecting hats and knocking them off people's heads (!), and in the third level, you must collect and shoot balloons - and so it goes on. The graphics are very colourful albeit basic, and Bart looks just like the guy you see on TV. There isn't much sound, though. It's a cute little platform game and I like it, although the levels are a bit long.

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Screenshot of Sir Lancelot
Sir Lancelot
(Melbourne House, 1984)

Take on the role of Sir Lancelot and explore a castle consisting of 24 rooms. In each of these rooms, you must collect several objects before you can visit another one - but there are also lots of monsters which you must dodge. This simple but delightful platform game was released in the early stages of the CPC's life, so the graphics are rather crude, but don't be fooled. There is some wonderful platforming action on offer, and while experienced players will find that most of the rooms pose little difficulty to them, completing all of the rooms will still be a challenge.

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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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