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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Page 1: Sabian Island - St. Dragon
Page 2: Salamander - Satan
Page 3: Sauvez Yurk - The Scout Steps Out
Page 4: Scramble Spirits - Seesaw
Page 5: The Sentinel - Shadow of the Beast
Page 6: Shadow Skimmer - Sherman M4
Page 7: Shinobi - Silent Shadow
Page 8: Silkworm - Skate or Die
Page 9: Skate Rock - Sly Spy: Secret Agent
Page 10: Small Games for Smart Minds - Soccer Pinball
Page 11: Soccer Rivals - Sonic Boom
Page 12: Sootland - Space Crusade
Page 13: Spaced Out! - Speed King
Page 14: Speedzone - Spindrone
Page 15: Spitting Image - Spy vs. Spy II: The Island Caper
Page 16: The Spy Who Loved Me - Stardust
Page 17: Star Firebirds - Starting Blocks
Page 18: Star Trooper - Stomp
Page 19: Stop-Ball - Street Fighter
Page 20: Street Gang - Striker Manager
Page 21: Stryfe - Sudoku
Page 22: Sudoku Master - Super Hero
Page 23: Superkid - Super Scramble Simulator
Page 24: Super Seymour Saves the Planet - Superted: The Search for Spot
Page 25: Super Trolley - Swap
Page 26: Sweevo's World - Sword Slayer
Screenshot of The Sentinel
The Sentinel (Advert)
(Firebird, 1987)

This is one of the classic games, because there is no other game like it. You are placed on an artificial landscape which is guarded by the Sentinel, and you have to reach his position while avoiding his withering gaze as he rotates slowly around his plinth. However, you can't actually move; instead, you have to absorb the trees that are scattered around, and use them to create robots that you then transfer yourself to. You can also create boulders and place the robots on top of them to reach higher ground. Oh, and there are 10000 landscapes to master... This is a truly absorbing (pun intended) game with astonishing graphics, but it takes a lot of time to learn – you'll need a lot of patience and thought to get through it!

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Screenshot of Sepulcri
Sepulcri (Advert)
(Reaktör, 1986)

In 2075, the Strategic Defence Initiative has become reality, and the first satellite is being developed. The designers of the satellite need to test it, however, and they have built a very, very small robot which can explore inside the computer. You control this robot, which has to activate all the switches in the computer. It's an isometric exploration game which should instantly remind you of another, better known game. Most rooms contain hazards such as monsters to avoid, and spikes which you may need to jump over if you want to progress. The graphics are good, although some of the colour schemes are horrible, and the robot moves fast as well. Overall, it's a nice game which will keep fans of isometric games like this one happy.

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Screenshot of Sergeant Seymour Robotcop
Sergeant Seymour Robotcop
(Codemasters, 1992)

This is one of three arcade games starring Seymour, who has become a policeman. He's got an extendable arm which he uses to grab the bad guys and then throw at the nearest wall in order to kill them and grab the bonus that is left behind. On each screen there's a generator that creates the bad guys, and Seymour will need to remove all of them within the time limit to go to the next screen. Getting used to the controls is the most important part, and when you've mastered them, you'll really be able to enjoy the game. It's a simple game but great fun to play, although you only get three lives, and you really need more than that.

See also: Seymour at the Movies, Stuntman Seymour, Super Seymour Saves the Planet, Wild West Seymour.

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Screenshot of 750cc Grand Prix
750cc Grand Prix
(Codemasters, 1989)

Time to burn some rubber on a motorbike as you race against eight other riders. You have to finish each race in a certain place to qualify for the next race; if you don't manage this, you're out. The motorbike is quite powerful, but you're going to need to use some turbo to get past the other competitors, and on longer races, you'll also need to pit to fill up with fuel and to change the tyres. However, it's too easy to crash, and by the time you're back on your bike, you'll be too far behind to gain on them. The graphics are really blocky as well, and don't really give the impression of speed.

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Screenshot of 720°
720° (Advert)
(US Gold, 1988)

Lots of skateboarding here as you attempt to earn medals and raise some money to buy tickets and equipment by showing off your miscellaneous skills at courses scattered throughout Skate City. There's a ramp, a couple of downhill tracks, and a slalom track too. If you don't do well enough, you won't get any more tickets to get into the courses, and the killer bees will come after you (honest)! The game is quite a lot of fun at first as you muck about on all the courses, but I lost interest after some time. And killer bees? Who on Earth decided to put killer bees in a skateboarding game?

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Screenshot of Seymour at the Movies
Seymour at the Movies
(Codemasters, 1991)

Seymour is about to make his big break in a new film, but there is chaos, as the director has gone and left the scripts locked in a safe! Yes, Seymour has to come to the rescue. The game, which was released as Seymour Goes to Hollywood and is more commonly known by that name, features several classic films such as Grease, Flash Boredom, Sherlock Bones and The Wizard of Oz, but to see them (and solve the puzzles within them), you'll have to find the keys to each studio first. The puzzles are entertaining and the graphics are impressive, but two things let this game down – the frustrating maze of studios in which it is easy to get lost, and the size of the game; it's too much to sit through in one go. Amstrad Action also released a mini-game, Seymour: Take One on one of their covertapes, which is worth looking at.

See also: Sergeant Seymour Robotcop, Stuntman Seymour, Super Seymour Saves the Planet, Wild West Seymour.

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Screenshot of Sgrizam
Sgrizam
(Dinamic, 1986)
Reviewed by Javier Sáez

Despite being in the 25th century, some things never change. The emperor Cophenix wants Mirdav to rescue the princess Doxaphin. Mirdav has to fight his way into the Kindos castle, from the dungeons to the upper rooms. Only the mighty sword he's carrying, Sgrizam, will let him take the princess back to his father. Sgrizam is quite a simple arcade game. Whenever an enemy comes to you there are only three possible actions – bend down, jump or brandish your sword. The graphics are quite big and colourful and the scrolling is smooth, although there is some sprite flickering. The sound effects are only average. There's a tune but thankfully, it doesn't play throughout the game. Sgrizam is reasonably difficult; it just requires a bit of concentration. Its main problem is that although the levels change, the gameplay remains almost the same.

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Screenshot of Shackled
Shackled
(US Gold, 1988)

Many prisoners are being held in the dungeons of a mysterious castle, and you must rescue them. You must explore nearly 100 levels, shooting doors to release the prisoners, and finding keys to unlock other doors. There are also many monsters to impede your progress, although if you have some prisoners with you, they will be a bit easier to defeat. This is a Gauntlet clone and it's unfortunately not a good one. The graphics are poor and the scrolling and movement are jerky and slow, and the music on the menu is nothing special either. All the dungeons look very similar, and the game lacks excitement.

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Screenshot of Shadow Dancer
Shadow Dancer
(US Gold, 1991)

Joe Musashi returns to fight more crime on the streets of America. One of your students, Kato, has been murdered, and not only that, but the Sauros are threatening to blow up a US space shuttle. You must prevent this from happening, and avenge Kato's death. Throughout the game, you are accompanied by your dog Yamoto, who seems to be totally invulnerable to any enemy fire. You have an unlimited supply of shurikens to throw at enemies, and you can also use magic to kill every enemy on the screen, although you can only use this a few times. The graphics are big and colourful, but the sound is rather limited and the music on the menu is irritating. The game itself is great to play, and having six credits and four lives with each credit is wonderful.

See also: Shinobi.

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Screenshot of Shadow of the Beast
Shadow of the Beast (Advert)
(Gremlin, 1990)
Reviewed by Chris Lennard

Transformed against your will into a hideous mutant servant by the Beast Lord Maletoth and his evil mages, you resolve to use your beast-like powers to scour the land in search of him and to take vengeance for the death of your father. Fight your way through a seemingly endless barrage of adversaries in order to face the final confrontation with Zelek the Beast Mage, in order to regain your humanoid body and rid yourself of the shadow of the beast. The music here is of a very high quality, and combined with the detailed monochrome graphics this is a very eerie, yet appealing game.

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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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