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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Page 1: Sabian Island - Salamander
Page 2: Samantha Fox Strip Poker - Savage
Page 3: Scalextric - Screwball
Page 4: Scruples - Sergeant Seymour Robotcop
Page 5: 750cc Grand Prix - Shanghai Karate
Page 6: Shanghai Warriors - Short Circuit
Page 7: Shufflepuck Café - The Simpsons: Bart vs. the Space Mutants
Page 8: Sir Ababol - Skull and Crossbones
Page 9: Skweek - Smash TV
Page 10: The Smirking Horror - Software Star
Page 11: Solar Coaster - Sorcerer
Page 12: Sorcery - Space Harrier
Page 13: Space Harrier II - Spellbound Dizzy
Page 14: Spellbreaker - Split Personalities
Page 15: Spooked - Sram 2
Page 16: Stainless Steel - Starglider
Page 17: Starion - Star Wars Droids
Page 18: Stationfall - Stormbringer
Page 19: Stormlord - Street Machine
Page 20: Strider - Stunt Car Racer
Page 21: Stuntman Seymour - Sun Star
Page 22: Supercars - Superman: The Man of Steel
Page 23: Super Monaco Grand Prix - Super Space Invaders
Page 24: Super Sports - Surprise Surprise
Page 25: The Survivor - Sword of the Samurai
Page 26: Sword Slayer
Screenshot of Space Harrier II
Space Harrier II
(Grandslam, 1990)
Reviewed by Chris Lennard

An evil force has taken control of the Fantasy Land and imposed a cruel tyranny upon it. Yet again, shoot your way past the scores of enemies that come at you and carefully weave your way through opposing surface structures. Blast the end of level monsters in order to face the next round and battle your way through to the ultimate level to meet and destroy the Dark Harrier. In spite of the fact that this lacks any originality – it's exactly the same as its predecessor – it's a superior game as the improved graphics beef up the gameplay considerably.

See also: Space Harrier.

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Screenshot of Space Hawks
Space Hawks
(Amsoft/Durell, 1984)
Reviewed by Pug

Space Hawks is a Galaxian clone, pure and simple, but not a bad one at that. Upon loading, your ears are met with a decent rendition of a well-known sci-fi movie. A starfield scrolls in the background as you choose one or two players. You then begin your attack upon the Space Hawks. Each stage displays different baddies, including a pink ball that bounces around the screen on later levels – hitting it causes it to split into four! Overall, it's a good blaster, and in many ways, it's far superior to many later attempts.

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Screenshot of Space Racer
Space Racer
(Loriciels, 1988)
Reviewed by Pug

A racing game set in the future featuring advanced hover bikes. The race starts with you lined up with your opponents. As soon as the countdown has finished, off they blast into the distance while you slowly build up your speed. Sadly, this game is just too difficult. You struggle to control the hover bike correctly and the slow frame rate mixed with the small play area makes for a very boring game.

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Screenshot of Space Rider
Space Rider
(Hi-Tec, 1990)

You are a test pilot working for the Space Rider Jet Pack Company, and have been sent to a planet to test their latest jet pack, and also collect 99 nuggets containing important minerals while you're there. Of course, the caverns and mines in which you'll find these nuggets are filled with hazards and aliens which will drain your energy, which is represented by an oscillating wave of coloured bars at the bottom of the screen – neat. However, the game is rather mediocre. The graphics and sound effects are poor and the jet pack is difficult to control; it's practically impossible to stay still, which makes shooting the aliens a frustrating task. It also lacks originality.

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Screenshot of Space Smugglers
Space Smugglers
(MHT Ingenieros, 1989)

The Space Smugglers are a highly organised group of dangerous assassins, and you have just been chosen to rid the galaxy of them. On the screen are three teleporters, and aliens appear at random. Some of them are harmless, but others are dangerous and will show you their weapon after a few seconds. You can only shoot an alien when they have drawn their weapon, so you will need quick reflexes to survive! When you have shot the required number of aliens (shown at the top of the screen), you are taken to the next level. This game can only be played using MHT's own Gunstick, and it's actually fairly unexciting. It takes ages to complete a level, and of course, the next level is the same, except that you may need to shoot even more aliens. The graphics and animation are absolutely wonderful, but that's of little consolation.

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Screenshot of Spannerman
Spannerman
(Amsoft/Gem, 1984)

An earthquake has struck and has damaged the pipes that cool a nuclear reactor. It's time to call in the local plumber to mend the pipes. This is a platform game consisting of only one screen, and as leaks continually appear, you have to adjust the joints with your spanner to stop the leaks. To make life more difficult, the screen gradually fills with water, although you can go underwater to fix leaks. Other things to watch out for are mutated rats and falling debris. The graphics and sound effects aren't particularly good, as would be expected from a game that was released in the very early days of the CPC, and despite the inclusion of five difficulty levels, there's not much to make you want to play the game again after a few goes.

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Screenshot of Speed King
Speed King
(Mastertronic, 1986)

Race against 19 other riders around ten tracks in your super-powered motorcycle, capable of reaching 250mph! There are three difficulty levels – novice, champion and pro – and you can practice each track before you go racing over two, four or six laps. The first thing you'll notice once you start racing is that the graphics are very blocky indeed! However, this doesn't necessarily mean that this is a bad game; in fact, it is quite fast, although one annoying aspect is that all of the riders unerringly remain in the centre of the road, and it is relatively easy to crash into them unintentionally. Despite this problem, this is still a fairly decent game overall.

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Screenshot of Speedzone
Speedzone
(Mastertronic, 1988)

A vertically scrolling shoot-'em-up whose only difference from every other game like it is its speed. There's nothing original in the game at all, but the aliens whizz across the screen like bullets. Fortunately you don't lose a life on contact with them – your energy decreases instead, and when it runs out, you lose one of your three lives. Your shield is also fully restored at the start of each level, which is annoying if it runs out just before you shoot the last alien! The game isn't that hard, but every level is the same, except for a little picture somewhere on the screen. The sound effects are sparse and the music on the title screen really hurts the ears.

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Screenshot of Spellbound
Spellbound
(Mastertronic, 1986)

Gimbal the wizard has managed to mess up his spells again and has trapped himself, as well as you and several other people in a castle! You have to release Gimbal and return everyone to the correct zones in the castle. Lots of objects are scattered over seven floors, and while many of them are useful, a lot of them are not. You'll also need to interact with the characters, make sure they eat and drink, keep them happy, and get them to help you. This is the second of four games featuring Magic Knight, and it's rather good, too, although the style of the game is very different from Finders Keepers. The graphics aren't that good, although the music isn't bad.

See also: Finders Keepers, Knight Tyme, Stormbringer.

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Screenshot of Spellbound Dizzy
Spellbound Dizzy
(Codemasters, 1991)

The fifth Dizzy adventure is also by far the largest – in fact, it's too large! Dizzy has been looking at Theo the wizard's spell book and has managed to send the Yolkfolk somewhere else, so now he has to send them all back again. There are a large amount of extra features in this game which make it better than the other Dizzy adventures – for instance, Dizzy can hurt himself if he falls too far – but that is outweighed by the sheer size of the game. It's far too much to sit through in one go, and the bit where you have to collect rocks each time you want to go down the wind shaft is extremely wearisome. The tune quickly becomes annoying, too.

See also: Bubble Dizzy, Crystal Kingdom Dizzy, Dizzy, Dizzy Down the Rapids, Dizzy: Prince of the Yolkfolk, Fantasy World Dizzy, Fast Food, Kwik Snax, Magicland Dizzy, Panic Dizzy, Treasure Island Dizzy.

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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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