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Page 1: Sabian Island - Saint and Greavsie
Page 2: St. Dragon - SAS Combat Simulator
Page 3: SAS Strike Force - Scooby Doo
Page 4: Scoop - Seabase Delta
Page 5: Seas of Blood - Sergeant Seymour Robotcop
Page 6: 750cc Grand Prix - The Shadows of Sergoth
Page 7: Shadow Warriors - Shinobi
Page 8: Shinobu - Sigma 7
Page 9: Silent Service - Sirwood
Page 10: Sito Pons 500cc Grand Prix - Skull and Crossbones
Page 11: Skweek - Sly Spy: Secret Agent
Page 12: Small Games for Smart Minds - Snowball
Page 13: Snowstrike - Solar Empire
Page 14: Solar Warrior - Sorcerers
Page 15: Sorcery - Spaced Out!
Page 16: Space Froggy - Space Racer
Page 17: Space Rider - Sphaira
Page 18: Spherical - Split Personalities
Page 19: Spooked - The Spy Who Loved Me
Page 20: Sram - Star Control
Page 21: Star Driver - Starring Charlie Chaplin
Page 22: Star Sabre - Steve Davis Snooker
Page 23: Steve McQueen Westphaser - Streaker
Page 24: Street Cred' Boxing - Stress
Page 25: Strider - Stryfe
Page 26: STUN Runner - Subterranean Stryker
Page 27: Subway Vigilante - Super Cycle
Page 28: Super Gran - Super Pac
Page 29: Super Pipeline II - Super Stock Car
Page 30: Super Stunt Man - The Survivor
Page 31: Survivor - Sword of the Samurai
Page 32: Sword Slayer - Syntax
Screenshot of Sito Pons 500cc Grand Prix

Sito Pons 500cc Grand Prix

(Zigurat, 1990)

Reviewed by Robert Small

The best thing about this motorbike racing game is the graphics. They are very nicely drawn and feature some great touches like pulling a wheelie and spectacularly sliding off into the gravel when you crash. The game scrolls well and has a good sense of speed even with other riders on the track. The handling takes some getting used to and frustration will appear after accidents as you do not go straight back into the action. Mistakes are punished and caution is required. The sound of your bike is also annoying. As far as racing games on the CPC go this picks up points but misses the podium.

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Screenshot of Skateboard Joust

Skateboard Joust

(Silverbird, 1988)

A mediocre and very simple single-screen arcade game in which you move around the screen on your flying skateboard, using it to kill the monsters which float around the screen in a particular formation. There are four monsters to kill on each level – two waves, with two monsters in each wave. Bonus icons can also be collected when they appear. The graphics and sound effects are rather primitive and there's no appeal to the gameplay at all; it's the sort of game that you'll play a few times and then forget about.

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Screenshot of Skateboard Kidz

Skateboard Kidz

(Silverbird, 1988)

Skate around a city landscape, performing jumps and collecting all five letters of the word SKATE in order to obtain pieces of bronze, silver and gold skateboards. If you want to acquire bonus points, you can collect litter and either give it to the elderly ladies standing about, or put it in the nearest litter bin. You also have to dodge various moving obstacles such as remote-controlled planes and cars. The graphics are awful and the scenery is very drab with little colour used, which is strange considering that they're drawn in low-resolution Mode 0. There is also practically no sound, and the skateboarder moves at a very slow pace. Because of this, the game has no atmosphere or appeal.

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Screenshot of Skate Crazy

Skate Crazy

(Gremlin Graphics, 1988)

Freddy wants to impress his roller skating friends with his skills, and he's going to do this by skating around several obstacle courses. The game is divided into two parts. The Car Park Challenge consists of four courses which have been laid out in a car park. You must impress the judges by performing stunts, while not crashing too much or becoming too tired. If you don't impress them enough, you must repeat the level. The Championship Course is more like a platform game in which you must simply reach the end of each level without losing all of your lives. The graphics are colourful and the music is absolutely marvellous, and although the Championship Course is merely OK to play, the Car Park Challenge is such great fun that you'll want to try it out again and again.

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Screenshot of Skate or Die

Skate or Die

(Electronic Arts, 1989)

Join Lester on five different skateboarding events – the ramp, high jump, downhill course, pool jousting (!), and the jam (a fight in a back yard). You can practice an event or compete in all five. They're all boring, anyway; there is a very limited number of moves you can perform on the ramp, and the downhill course and the jam scroll too slowly to make it exciting. These two events are in monochrome, while the rest of the game uses full colour (but still very poor) graphics. It gives the impression that the game has been put together in an inconsistent and rather slapdash manner.

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Screenshot of Skate Rock

Skate Rock

(Bubble Bus, 1987)

The Slime Rats are the coolest skateboarding gang in town, although I don't know why they call themselves the Slime Rats – the name doesn't sound very cool to me! To join the gang, you must tackle a series of courses, collecting eight flags in each. The graphics are appalling, there are no sound effects (although you have to listen to some irritating tunes before and after each course), and the gameplay is just as bad. The scrolling between screens is annoying and the collision detection is suspect as well. Maybe it's not quite as bad as it sounds, but it could have been a lot better.

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Screenshot of Skate Wars

Skate Wars

(Ubi Soft, 1989)

Reviewed by Robert Small

While the CPC didn't get a conversion of Speedball or its legendary sequel, it did get a couple of futuristic sports games to call its own. This one is OK. You start by assembling your team. Each player has their own attributes and character portraits which is a nice touch. The game is played on an ice rink. It's two-on-two with you controlling the outfield player. To begin with the rink is bare and matches consist of barging your opponent off the ball and trying to force the ball past the opposition keeper. Things step up a notch as obstacles and hazards are added to the rink. This allows you to kill other players so your replacements come into play. It's not always about scoring the most goals. The graphics are detailed and scroll pretty well. However this is a better game with two players.

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Screenshot of Skatin' USA

Skatin' USA

(Atlantis, 1990)

Tom Essex woke up one morning and found that all of his super powers had now disappeared, and he was no longer Superkid – but he continues his mission to clear the streets of criminals. Armed with his skateboard and catapult, Tom has to skate around six stages and collect nine banknotes on each one, while avoiding the muggers or firing at them. Contact with the muggers loses energy, and if you lose too much, the game is over. After completing a stage, there is a bonus stage which allows you to collect more points. The music is very good, and the graphics are OK as well, and Tom zooms around each stage at some speed. However, the muggers are hard to avoid and appear randomly on each screen, and progressing to subsequent stages is more a matter of luck than skill.

See also: Superkid, Superkid in Space.

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Screenshot of Skool Daze

Skool Daze

(Amsware Systems, 2015)

Reviewed by Missas

The legendary Skool Daze arrives on the CPC with a slight delay of only 31 years! In this original game, you take control of Eric, who must steal his report card by accomplishing various tasks. Four teachers and three pupils play a major role, while there are many other unnamed pupils wandering around. Eric must try not to be punished because of his or other students' actions. If he receives 10,000 lines, he is expelled and the game is over. This is a direct Spectrum port, so everything is faithful to the original release. What I mostly enjoyed about this game is its atmosphere and the tricks that Eric must do to achieve his objective. The sound is negligible but the grab factor is strong and the overall game is very entertaining although it clearly shows its age.

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Screenshot of Skull and Crossbones

Skull and Crossbones

(Domark, 1991)

The Evil Sorcerer has captured several beautiful women, and your mission is to rescue them and defeat the Sorcerer, who adopts various disguises throughout the eight levels of this platform game. One Eye (and Red Dog if two people are playing) must board pirate ships, explore a variety of lands, kill a lot of the Sorcerer's henchmen, and collect lots of treasure in the process. Sword fighting techniques will not take long to master, although finding the right methods for dealing with some of the tougher henchmen will be a bit more tricky. The graphics are colourful, although the music doesn't fit in well with the pirate theme – and if you only have 64K of memory, you will only hear silence! Overall, this is a fairly satisfactory game, although the scrolling is very jerky, and the controls are slightly awkward.

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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z