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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Page 1: Pacific - Para Assault Course
Page 2: Parabola - Penalty Soccer
Page 3: Penggy - Phileas Fogg's Balloon Battles
Page 4: Pick 'n' Pile - Plasmatron
Page 5: Platformer Medley Block #1 - Popeye
Page 6: Popeye 2 - Powerplay: The Game of the Gods
Page 7: Predator - Profanation
Page 8: Professional Ski Simulator - Psyborg
Page 9: Psycho Hopper - Punchy
Page 10: Purple Saturn Day - Python Pete
Screenshot of Pick 'n' Pile
Pick 'n' Pile
(UBI Soft, 1990)

Pick balls of the same colour and pile them on top of each other to blow them up! You have to remove all of the balls on each level within the time limit. Extra points can be gained by using the multipliers and points blocks, and you get enough in one go, you'll get a gem, and once you've built up a bit of a collection, you'll get a huge bonus. Watch out for the monsters, though, who will eat away at your time limit if they touch the floor! It's easy on the first few levels, but later on, it becomes pretty difficult. With excellent graphics and a bouncy theme tune, this game is one of my favourites.

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Screenshot of Pinball Magic
Screenshot taken from cartridge version
Pinball Magic
(Loriciel, 1990)

Pinball seems to be more a matter of luck than skill for me, and the same is true of this game. There are twelve tables, and to complete a table, you must light up all the letters and then aim the ball at the exit hole. It's a pretty good simulation; the ball whizzes and zooms almost too fast for you to follow it! Unfortunately, the normal CPC version, while possessing some very detailed and well drawn graphics, is much too difficult for me; although the first screen is easy enough, the second screen is ridiculously tough to complete. The cartridge version has musical effects, is much more colourful and makes use of the Plus' extra facilities, and it's a bit easier than the normal CPC version as well. Not surprisingly, I think the cartridge version is the better one.

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Screenshot of Pinball Power
Pinball Power
(Mastertronic, 1989)

Nearly all pinball games on the CPC show a top-down view of the pinball table. However, this one (also known as 3D Pinball) dares to be different, by showing you a perspective view of the table, the way you would see it if you were playing a real pinball machine. This level of realism is maintained when you start playing the game; the ball moves really fast, and you'll need to be alert! Unfortunately, there is only one table and you can't tilt the machine, but the graphics are excellent, and the sound effects are pretty good as well.

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Screenshot of Ping Pong
Ping Pong
(Imagine, 1986)
Reviewed by Guillaume Chalard

Since the famous Pong, in the earlier days of video game history, few attempts were made to adapt this sport on our favourite computer. And then came this excellent game. Well, the graphics are rather poor (the crowd is ridiculous) and the sound effects are extremely irritating. But the gameplay is excellent. You begin at level 0 and each victory makes the game harder (at least until level 5). You must reach 11 points to win, which is a little too short (21-point matches would have been more interesting). Don't expect much realism; you only have three or four different ways to hit the ball. But it is fast and extremely fun to play.

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Screenshot of Pipe Mania
Pipe Mania (Advert)
(Empire, 1990)

This is a marvellous puzzle game where you piece together random sections of pipes on a board to allow the slime to flow through it. If it doesn't flow through enough sections on each level, the game is over! There are also bonus levels where instead of placing pipes on a board, you drop them from the sky, Tetris-style. The graphics do their job – they don't have to be awesome for this type of game – but there's no music and few sound effects. Even so, this is a great game which is made even better by a password for every five levels so you don't have to go through the earlier levels every time.

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Screenshot of Pirates!
Pirates! (Advert)
(Microprose, 1987)

Fancy being a pirate in the 16th and 17th centuries, sailing across the Spanish Main? This all-time classic sees you as either an English, French, Dutch or Spanish adventurer, captaining a ship and sailing to and from towns, trying to earn prestige by capturing and plundering enemy ships and towns. You also have to visit taverns to recruit men for your voyages, and you can trade goods with local merchants as well. During the course of your travels, you may also find members of your family and uncover lost treasure! Although it can be rather slow at times, this is a truly awesome game which gives you total freedom to do whatever you want. Being a pirate has never been so much fun, and I cannot do this game justice in such a small space. You really must try it out for yourself!

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Screenshot of Pit-Fighter
Pit-Fighter
(Domark, 1991)

Pit-fighting is an illegal 'sport' where two burly men fight each other to the death. There are eight contestants you must face, and you can choose from one of three fighters – Buzz, an ex-pro-wrestler; Ty, a kick boxer; and Kato, a karate expert. I'm not into beat-'em-ups, though, and this is certainly one of the worst ones that I've seen, with awful, blocky, Spectrum-like graphics and slow, jerky scrolling. It's far too easy as well – that is, if you can be bothered to slog it out. In short, it's the pits (groan)!

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Screenshot of Pix
Pix
(EgoTrip, 2013)
Reviewed by Missas

This is a Picross puzzle-solving game in which the player needs to fill nonograms which consist of a grid, with numbers on the sides of the grid detailing how many squares need to be filled in that row or column. The graphics are basic with only four colours used, and the sound is just a beep. The grab factor depends on whether you love or hate this style of game. Before playing it, you need to consider only one thing: do you like solving Picross puzzles? If your answer is yes, load the game and you will enjoy it. If your answer is no, read this review and try the game at least once!

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Screenshot of Planetfall
Planetfall
(Infocom, 1986)

You're a lowly Ensign Seventh Class on board the Stellar Patrol Ship Feinstein, when the ship is torn apart by an explosion. You escape to a nearby planet, and end up in a deserted complex. As you explore your surroundings, you eventually learn that all its inhabitants died from a nasty disease – and now you're infected as well, and must find a way of curing it. This is a thoroughly engrossing text adventure, which features the adorable robot Floyd, who becomes your companion through much of the game. The constant need to obtain food can be a bit irritating, and you'll need a lot of access cards to explore several areas of the complex, but the scenario is fascinating and the game is suitable for inexperienced adventurers.

See also: Stationfall.

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Screenshot of Plasmatron
Plasmatron
(CRL, 1988)

A colony that was established on the planet of Laughton 2 now lies deserted, and it has since been occupied by alien forces. You are Captain Ford, a space pilot who has been sent to the former colony to see what has happened, and to shoot the aliens. It's a horizontally scrolling space shoot-'em-up, and my goodness, it is bad! There is only one level, and no power-ups whatsoever to collect. But the worst aspect of the game is the amount of flickering that occurs; I don't think I have seen a game with such horrible flickering. The scrolling is very slow as well. It's a badly programmed game and there's nothing to recommend about it.

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