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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Page 1: Macadam Bumper - Mag Max
Page 2: Le Maître des Âmes - Mansion Kali
Page 3: Maracaïbo - MASK II
Page 4: Masterchess (Mastertronic) - Maze Adventure
Page 5: Maze Mania - Megawar
Page 6: Meltdown - Metrópolis (Topo Soft)
Page 7: Meurtres en Série - Micro Sapiens
Page 8: Midnight Resistance - Le Millionnaire
Page 9: Mindfighter - Mission Omega
Page 10: Mission 2 - Mokowe
Page 11: Molecule Man - Moonmist
Page 12: Moontorc - Motorbike Madness
Page 13: Motor Massacre - Munch-It
Page 14: Mundial de Fútbol - Mystery of the Indus Valleys
Page 15: Mystery of the Nile - Mythos
Screenshot of Meurtres en Série

Meurtres en Série

(French)

(Cobra Soft, 1987)

Reviewed by Guillaume Chalard

There have been several murders on the little island of Sark, a peaceful place between France and Britain. As a renowned inspector, you're sent there to investigate the case. The problem is that you have only one day to find the murderer! This is the third murder mystery adventure from Cobra Soft, and the graphics are rather good, but the sound effects are very scarce – but does it really matter in this kind of game? The biggest flaw of the game is its difficulty. You must be really lucky to find any clues, because the time goes by so fast! It's a really interesting game, anyway.

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Screenshot of MGT

MGT

(Loriciels, 1986)

Reviewed by Guillaume Chalard

In this game, you drive a magnetic tank and you must destroy the entity that has taken control of a space station. When you move, your tank faces the direction you want to go, but it needs time to rotate. There is almost no gravity, so you can't stop easily, and you have to anticipate each of your moves. There are a lot of laser beams and other traps that will destroy you if you make any wrong moves... To make things harder still, you'll have to move over icy narrow bridges, and you've got only one life! You'll also have to activate switches to open doors and find lifts to reach the platforms. Well, there are many things to discover in this great game. The isometric graphics are really good, the sound effects are OK, and the space station is huge. A very addictive game!

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8

Screenshot of Miami Cobra GT

Miami Cobra GT

(Players, 1991)

Race your Mustang Cobra around eight tracks. Each track is divided into four stages, although you don't have to reach every stage within a certain time; your time limit is for all four stages. To help you along, you've also got a supply of turbos, although it's best to use them cautiously or you'll crash off the circuit and lose time. The graphics are simple and colourful, and the colours change when you reach a new stage. However, the scenery stays more or less the same on each level. It's just a rather average driving game, really.

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Screenshot of Miami Dice

Miami Dice

(Bug-Byte, 1986)

Craps is a casino game with an extremely complex betting system. Several players gather around a craps table, throw dice and bet on the outcome. If a player rolls 7 or 11 (a natural) on his first roll, he wins; if he rolls 2, 3 or 12 (craps), he loses. Any other number rolled is a point, and the player rolls again until he rolls the same point (meaning that he wins) or a 7 (meaning that he loses). If that wasn't complex enough, there are all sorts of bets you can place – pass line bets, don't pass line bets, come bets, don't come bets, place bets, field bets, big 6 and big 8 bets, and proposition bets. The graphics are very good and the characters are wonderfully animated, and the music is entertaining as well, but unless you can make sense of the betting system (and I can't), you won't enjoy this game.

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Screenshot of Miami Vice

Miami Vice

(Ocean, 1986)

Reviewed by John Beckett

Based around the 1980s cop show of the same name, this game is split into two very different parts. You start off the game driving around Miami in your fancy car, avoiding other traffic and shooting out the window at other cars, but pull up outside one of the many trouble hot-spots (places like Joe's Café) and the game goes into shoot-'em-up mode as you wander through the building, taking out the bad guys or interrogating them. It's a good idea, but it doesn't really work, as the driving bits are really difficult, and nine times out of ten, you'll enter a building to find the bad guys have just left, leading to a lot of aimless driving. The graphics, particularly in the driving parts, are really bland and uninspired, and the sound is little better. A disappointing cash-in on a great TV show.

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Screenshot of Mickey Mouse

Mickey Mouse

(Gremlin Graphics, 1988)

Reviewed by Chris Lennard

Four nasty witches in the pay of the evil Ogre King have broken Merlin the Magician's magic wand in four pieces and cast an evil spell over Disneyland. Mickey Mouse has come to the rescue. Each piece is hidden at the top of the four towers of Disney Castle, each of which are divided into platforms connected by ladders. Patrolling these are the minions of the Ogre King: trolls and ghosts that the world's favourite talking rodent can dispatch with his hammer and water pistol. Most platforms contain a door to varying sub-games which all have to be completed to finish a tower. Nice colourful graphics in a pleasant enough puzzle/platform game done in the style of Disney.

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8

Screenshot of Microball

Microball

(Alternative Software, 1988)

Here's a colourful, exciting and fun pinball game. Up to four players can play and see who gets the highest score. As with all pinball tables, it's got the usual bells and whistles, and it's got that crucial factor; it's fast and furious. The disadvantages are that there's only one table and you can't tilt the table, but in my opinion, these are minor drawbacks. The graphics, while relatively simple, suit the game well, and the sound effects are good too. In short, it's good.

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8

Screenshot of Micro Mouse Goes De-Bugging

Micro Mouse Goes De-Bugging

(Mastertronic, 1989)

Microscopic robots are wreaking havoc within a computer circuit, and you have to repair the damage they leave behind. The robots scrub the metal off the tracks, and you have to go to one of the red crosses marked on the board to pick up the correct piece to fix the damaged part. If everything's all right, you can make your escape to bottom of the circuit and on to the next level. They're all pretty much the same, though, and you can often complete a level within a minute or two if you're quick. The graphics are nice, albeit garish at times, but the game soon becomes repetitive.

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Screenshot of MicroProse Soccer

MicroProse Soccer

(MicroProse, 1989)

Reviewed by CPC4eva

Barring the small screen size and poor Spectrum-like colour scheme, sprites and graphics, MicroProse Soccer has all the elements of a fun football game. There are plenty of options such as whether to play a 6-a-side or 11-a-side tournament or take part in the World Cup. Some nice tunes play on the menu screens on 128K machines, but unfortunately there are only a few beeps during the game. A really well laid out and presented set of menus and tables adds to the enjoyment as you watch how all the teams are progressing. MicroProse Soccer has a lot of fun elements, such as the adjustable banana curve meter allowing you to score miraculous goals, and you can change the length of each game and add weather such as rain; the lightning effect is pretty cool. I found myself playing this over and over again.

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8

Screenshot of Micro Sapiens

Micro Sapiens

(French)

(Ere Informatique, 1985)

Test your knowledge of French vocabulary in this game for up to four players. In each round, one player moves an alien around the screen collecting letters, while being chased by a tentacled monster. Each letter is worth a certain number of points, just like the Scrabble board game. Once eight letters are collected, or the monster eats the alien, the letters are presented and all the players have a limited amount of time to combine them to form a word. When the time runs out, each player enters their word, and the player with the highest scoring word earns points. The game is written mostly in BASIC and it shows, particularly during the section in which you collect letters. The graphics and sound effects are very primitive, and the computer's vocabulary seems quite limited and doesn't recognise many common French words.

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