A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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Page 1: Macadam Bumper - Manchester United Page 2: Mandragore - Mario Bros. Page 3: Marmelade - Matchday II Page 4: Match Point - MERCS Page 5: Mermaid Madness - Miami Vice Page 6: Mickey Mouse - Milk Race |
Page 7: Le Millionnaire - Mr. Heli Page 8: Mr. Pingo - Monty on the Run Page 9: Monty Python's Flying Circus - Motorbike Madness Page 10: Motor Massacre - Mundial de Fútbol Page 11: The Munsters - Mystical Page 12: Myth: History in the Making - Mythos |
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You're a businessman who tries to become a millionaire. I guess that wasn't the case of the creator of this game... You first have to decide which products you want to sell, and the skill level of your opponent (you may as well play against a human player). Then, you adjust a few parameters (price, quality, etc.) and the computer will tell you how much money you've earned... and that's all! There are no pictures, except a few diagrams. It's written in BASIC and it shows. Forget this one! 2 |
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Mindfighter
(Activision/Abstract Concepts, 1988) Southampton, 1988; nuclear bombs have been dropped on the UK, and China has taken control with a totalitarian régime known as The System. A boy called Robin has transported himself to this scenario while his body remains in the present, in 1987. Can he prevent this nuclear holocaust from occurring? This is an intriguing text adventure which is based on a book which also comes with the game; it's necessary to read it to understand the background to events, and what you need to do. The locations are laid out in an extremely confusing and illogical manner which will frustrate many people, and random events can occur which prevent you from making progress. Despite this, I found the game to be quite gripping, although you will need a lot of patience to play it. 8 |
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Mindtrap
(Mastertronic, 1989) A brain-teasing puzzle game where you must rotate all the dice so that each of the six columns contains the corresponding dice – so the dice showing 1 go into the leftmost column, and the dice showing 6 go into the rightmost column. It's easy for the first 30 or so levels, but after that, the levels have two or more 'floors', and you'll also need to swap groups of dice between the floors. The game is mostly written in BASIC and is well known for having a million levels! Needless to say, no one is ever going to get anywhere close to that target. There's not much to say about the graphics – they don't need to be impressive for this type of game, and they certainly aren't – and the sound is awful as well. 4 |
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There's a bomb ticking away somewhere high up within a hotel, and you're the man sent in to defuse it. Enemy agents are everywhere as you explore the lower levels, with a mission to stop you at all costs. Exploring the floors and its contents reveals secrets, information, and more importantly, keys. It's a clever game requiring a lot of thought as you roam around reaching higher floors, with a lot of humour included too; don't mess with the fuses! Colourful graphics with decent animation and a few audio effects add to a pleasing and entertaining game. 8 |
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Take on the alien scum and lay waste to their planets in this amusing top-scrolling shoot-'em-up. Whilst not the most original or best looking of this type of game, the action moves along at a nice pace, and the ability to destroy the planet surface structures below is a pleasant addition to the usual slaughtering of waves of incoming aliens. As the game progresses, it does become somewhat surreal – the flying strawberries on the second level in particular! It's also notable for its peculiar hardware scrolling effect called Rotovision. 5 |
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Mission Jupiter
(Codemasters, 1987) Aliens have entered our solar system, and your spaceship has landed on one of Jupiter's moons. You get out of the ship and start blasting the aliens as you walk across the lunar landscape. Yes, this is yet another average, horizontally scrolling shoot-'em-up, and there's absolutely nothing special about this one. There is just one long level, divided into ten sections. If you lose one of your lives, you resume at the start of the section you're on. The graphics and sound effects are both mediocre, although the game has the option to save the high score table so you can preserve your scores for posterity – that is, if you can actually achieve a high score, because it's also a rather difficult game. 5 |
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Guess what? You must save the Earth. A spaceship is rushing through space towards our planet. Managing to enter it, you have only one hour to find a way to sabotage the ship and escape. This game is really surprising. Everything is done by clicking on icons (a Windows-like environment on the CPC!). The main interest of the game is the building of your robots (up to eight) that you control to explore the spaceship. The base is really huge and the time you're given is far too short. To make your mission even harder, you must fight aliens and find the right switches to open the many magnetic gates that block your progress. Fortunately, there is an automap. But the base is never the same twice; rooms are built randomly at the beginning of a new game so it's impossible to remember your way in this maze! 6 |
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Mr. Freeze
(Firebird, 1984) Mr. Freeze is inside a refrigerator which needs to be de-iced. There is a de-icer in each of the six compartments, which Mr. Freeze can reach only by negotiating the platforms and ladders, and avoiding the robots. This is a very strange fridge indeed! Some robots wander left and right across the platforms and can be frightened off with your flamethrower, but there is another robot on the ceiling which moves towards you and fires lasers at you when you climb a ladder; you'll need to work out how it moves in order to get up and down safely. This is an old game, so the graphics and music are nothing special at all, and the gameplay isn't all that interesting. It might have been OK when it was originally released, but it hasn't stood the test of time well. 5 |
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Mister Gas
(Xortrapa Soft, 1989) Mr. Gas is a bubble who was destined to enjoy life in a champagne bottle. But he's trapped inside a soda water factory and will end up inside a soda water bottle instead! This cannot be allowed to happen, so Mr. Gas must escape. The only way out of the factory is a pipe, but it's blocked, and you must roam the factory and search for the four objects that are required to turn the rusty tap that opens the gateway to freedom, while avoiding the energy-sapping crabs, birds, robots and ventilation shafts. Sadly, this is a terrible game with awful, monochrome graphics and absolutely no sound effects whatsoever, which only adds to the boredom and monotony of searching the (very large) factory for the four objects. 2 |
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Mr. Heli is a coin-op conversion in which you guide a cross between a robot and a helicopter through three different levels. As usual, your task involves shooting down almost everything you come across while you keep dodging a variety of bullets and missiles. The cheerful tune and the cute graphics are likely to fool the player but beware, Mr. Heli isn't an easy game and you'd better use the power-ups that come up from time to time wisely. To sum up, a good shoot-'em-up that could have been better if the levels weren't all too similar. 7 |