A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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Page 1: Macadam Bumper - Mange Cailloux Page 2: Manic Miner - Masters of Space Page 3: Masters of the Universe - Mega-Bucks Page 4: Meganova - Meurtres en Série Page 5: MGT - MiG-29 Fighter Page 6: Mike Gunner - Mission Omega |
Page 7: Mr. Freeze - Monte Carlo Casino Page 8: Monty on the Run - Moto Cross Simulator Page 9: Motorbike Madness - Mundial de Fútbol Page 10: The Munsters - Mystical Page 11: Myth: History in the Making - Mythos |
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Mike Gunner
(Dinamic, 1988) Mike Gunner is the best detective in the country. His latest assignment sees him in the city of Robbland, which has been taken over by armed criminals. This is a target shooting game which can be only played using MHT's Gunstick; it cannot be played using the keyboard or joystick, which is a shame. The game consists of just two levels. The first level takes place in Central Park, while the second level is set in Killing Street - nice name! On each level, you must gain 25,000 points by shooting the criminals, while not shooting at policemen or innocent civilians. The first level is fairly relaxed - in fact, it's a bit too relaxed - but the second level is much more hectic and a lot more fun. The graphics are excellent, and despite the problems with the first level, this is arguably one of the best games for the Gunstick. 8 |
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Mike Read's Computer Pop Quiz
(Elite, 1988) Mike Read was a household name in the UK for many years, presenting many radio and TV programmes. One of these was Pop Quiz, in which two teams containing pop stars took part in a quiz answering questions related to music. This game is based on the quiz and can be played against the computer or a friend. Each team selects three pop stars, each of whom has their own specialist type of music, and you simply answer questions in each of the rounds. The digitised graphics are pretty good, but even if you're a big fan of 80s music, you'll probably find sitting through endless questions a bit tedious. 5 |
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Mikie is infatuated with a gorgeous girl in another class, but to woo her, he has to collect hearts. This means bunking off classes, so first of all, he's got to collect the hearts which his classmates are sitting on by farting next to them (yuk!) and forcing them to move to another desk, while avoiding the teacher. Subsequent levels see you in other rooms in the school collecting more hearts, before fighting off her admirers and kissing her on the cheek - awww! This was apparently the first game ever to feature semi-naked women, although the graphics aren't up to much, and neither is the game itself - getting out of the classroom is far too difficult. 5 |
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Milk Race
(Mastertronic, 1987) The Milk Race was a 1000-mile cycle race across England, and the last one was held in 1993. In the game, you're competing against 83 other cyclists in the 1987 event, starting in Newcastle-upon-Tyne and finishing in the streets of London. The competitors are spread out into groups at the start of each stage, and to qualify for the next stage, you must finish ahead of the other members of your group. It sounds like a joystick-waggling game, but thankfully it isn't; you just have to select the right speed and gears for the terrain, and there's a box at the top right of the screen which shows the gradient. You can collect milk bottles to boost your energy as well. The graphics aren't spectacular, but the music is really good. It's good while it lasts, because ultimately the game is rather easy. 7 |
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You're a businessman who tries to become a millionaire. I guess that wasn't the case of the creator of this game... You first have to decide which products you want to sell, and the skill level of your opponent (you may as well play against a human player). Then, you adjust a few parameters (price, quality, etc.) and the computer will tell you how much money you've earned... and that's all! There are no pictures, except a few diagrams. It's written in BASIC and it shows. Forget this one! 2 |
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Mindfighter
(Activision/Abstract Concepts, 1988) Southampton, 1988; nuclear bombs have been dropped on the UK, and China has taken control with a totalitarian régime known as The System. A boy called Robin has transported himself to this scenario while his body remains in the present, in 1987. Can he prevent this nuclear holocaust from occurring? This is an intriguing text adventure which is based on a book which also comes with the game; it's necessary to read it to understand the background to events, and what you need to do. The locations are laid out in an extremely confusing and illogical manner which will frustrate many people, and random events can occur which prevent you from making progress. Despite this, I found the game to be quite gripping, although you will need a lot of patience to play it. 8 |
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Mindtrap
(Mastertronic, 1989) A brain-teasing puzzle game where you must rotate all the dice so that each of the six columns contains the corresponding dice - so the dice showing 1 go into the leftmost column, and the dice showing 6 go into the rightmost column. It's easy for the first 30 or so levels, but after that, the levels have two or more 'floors', and you'll also need to swap groups of dice between the floors. The game is mostly written in BASIC and is well known for having a million levels! Needless to say, no one is ever going to get anywhere close to that target. There's not much to say about the graphics - they don't need to be impressive for this type of game, and they certainly aren't - and the sound is awful as well. 4 |
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Take on the alien scum and lay waste to their planets in this amusing top-scrolling shoot-'em-up. Whilst not the most original or best looking of this type of game, the action moves along at a nice pace, and the ability to destroy the planet surface structures below is a pleasant addition to the usual slaughtering of waves of incoming aliens. As the game progresses, it does become somewhat surreal - the flying strawberries on level 2 in particular! It's also notable for its peculiar hardware scrolling effect called Rotovision. 5 |
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Mission Jupiter
(Codemasters, 1987) Aliens have entered our solar system, and your spaceship has landed on one of Jupiter's moons. You get out of the ship and start blasting the aliens as you walk across the lunar landscape. Yes, this is yet another average, horizontally scrolling shoot-'em-up, and there's absolutely nothing special about this one. There is just one long level, divided into ten sections. If you lose one of your lives, you resume at the start of the section you're on. The graphics and sound effects are both mediocre, although the game has the option to save the high score table so you can preserve your scores for posterity - that is, if you can actually achieve a high score, because it's also a rather difficult game. 5 |
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Guess what? You must save the Earth. A spaceship is rushing through space towards our planet. Managing to enter it, you have only one hour to find a way to sabotage the ship and escape. This game is really surprising. Everything is done by clicking on icons (a Windows-like environment on the CPC!). The main interest of the game is the building of your robots (up to eight) that you control to explore the spaceship. The base is really huge and the time you're given is far too short. To make your mission even harder, you must fight aliens and find the right switches to open the many magnetic gates that block your progress. Fortunately, there is an automap. But the base is never the same twice; rooms are built randomly at the beginning of a new game so it's impossible to remember your way in this maze! 6 |