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Page 1: I Alien - Impossaball
Page 2: Impossamole - The Inheritance
Page 3: Los Inhumanos - Iron Lord
Page 4: Iron Sphere - Ivan 'Ironman' Stewart's Super Off Road
Screenshot of Los Inhumanos
Los Inhumanos
(Delta Soft, 1990)

Los Inhumanos are a well known pop group in Spain, and this game is apparently based around one of their songs. Zufuru's beloved Simca 1000 car has been stolen and his girlfriend has been kidnapped by the rival Rokopiedras gang. Zufuru must find the four pieces of the car, then head to New York and enter the Empire State Building where his girlfriend is being held captive. The graphics are very bright and colourful and a fairly jolly tune plays throughout the game, although there are no sound effects. However, the enemies that you encounter frequently are difficult to defeat, and the range of enemies and the landscape are very surreal - since when did one find mailboxes and dustbins in a prehistoric setting?

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Screenshot of Insector Hecti in the Interchange
Insector Hecti in the Interchange
(Hi-Tec, 1991)

Victor Virus and his hordes of minions have invaded the highly sensitive Interchange - a network of interlinked corridors. Each of the 50 levels is laid out like a maze, but some of the walls of the corridors have been jumbled up so that some corridors are cut off from others. You have to rotate the appropriate sections so that all the corridors are once again linked. Of course, Victor Virus' gang of insects and aliens are also wandering the corridors, and you can either shoot them or rotate a section just as they are approaching you, which crushes and kills them. There are also several types of power-up to collect on each level. This is a cheerful little puzzle game with clear graphics and good sound effects, and with 50 levels, you'll be occupied for some time.

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Screenshot of Inside Outing
Inside Outing
(The Edge, 1987)

Mrs. Crutcher's rich husband died recently, and he hid twelve diamonds within his mansion - but he never told his wife where they were located. Mrs. Crutcher would like to know where all the diamonds are located, so she employs someone to help her find them. You can only carry one diamond at a time, and each diamond has to be brought to Mrs. Crutcher. Her husband was also a scientist, and some of his creations - giant mice and birds - roam the rooms and will deplete your energy upon contact with them, although they can be stopped in their tracks if you find the right objects. This game was later re-released as Raffles, and the isometric graphics are absolutely wonderful. Unfortunately, I found it too difficult; the diamonds seem to be too well hidden, and the birds tend to drain your energy very quickly.

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Screenshot of International Ninja Rabbits
International Ninja Rabbits
(Microvalue, 1991)

I wonder if this idea of ninja rabbits was based on the Teenage Mutant Ninja Turtles? It's a thought... You're one such rabbit, travelling through cities in Japan, the USA and Italy in order to save a factory from destruction. However, there are other humans and animals who are experienced in martial arts out to stop you. You can also pick up carrots which give you an extra life, which helps to make the game very easy, even on the hard difficulty level. It's also very slow; these ninjas seem to behave more like pensioners! There are only three stages in the game, and the graphics show that it's a nasty Spectrum port.

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Screenshot of International Speedway
International Speedway
(Silverbird, 1988)

Compete against other speedway riders and progress through the local and national championships, before setting your sights on winning the continental championship and that coveted trophy. There are four other riders and that also means you'll be competing in four races consisting of three laps of an oval track. On the novice level, you should win the local and national championships without any bother, but the continental championships are much harder, and it's the same if you're playing on the professional level. Despite there being one track, and each race lasting about 35 seconds, I still find it a nice game to play for a few minutes at a time.

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Screenshot of International 3D Tennis
International 3D Tennis (Advert)
(Palace, 1990)

How about a more surreal form of tennis? The first time I played this, I nearly fell off my seat laughing; it's so funny to watch two stick men hit a little block about. This game is in full 3D for added realism, although it takes a long time to get used to it. You can choose from four skill levels, and you can play against the computer or a friend, or take part in a tournament, and you can also go for a full season of tennis. The tunes on the menus are quite good, but the game is a bit slow. The impressive 3D graphics are initially appealing, but I think this one's for the fans.

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Screenshot of Into Oblivion
Into Oblivion
(Mastertronic, 1986)

After destroying the computer on the planet Nonterraqueous, our hero must now escape and find a planet that offers safety - but there are 42 planets in this system, and he can't simply fly from one planet to another one of his choice. Instead, there is a complicated transportation network with lots of connections between them. If you're thinking that this sounds boring, it certainly is! The graphics are awful, and so is the music - although it can be turned off. There is very little scenery, and one section of a planet looks much like another. There are also aliens which fly around the planets, but they are no real threat. You'll need to make a map or you'll become hopelessly disorientated, but the game is so boring that you won't want to make the effort.

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Screenshot of Into the Eagle's Nest
Into the Eagle's Nest
(Pandora, 1987)

A group of four saboteurs have entered the headquarters of a castle which is full of Nazi soldiers. Three of the saboteurs have been captured, so you must rescue them, kill as many soldiers as you can, and grab lots of treasure as well. The castle consists of four floors, but before you can use the lift, you'll need to find a pass. Making a map of each floor is essential, as the castle is very large, and you'll need to know the locations of first aid kits, ammunition, keys, and watch your energy and supply of ammunition very closely (which you can do by pausing the game). The graphics are excellent, and taking into account the size of the castle, completing even one of the missions, let alone all four of them, will keep most players occupied for a long time.

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Screenshot of Invitation
Invitation (French)
(Loriciels, 1987)
Reviewed by Guillaume Chalard

You’re locked in a strange house, and you have only six hours to find the way out. Next time, think twice before accepting an invitation... There are several keys and weapons hidden in the rooms, but searching costs a lot of time. To make it harder still, you’ve got company - there are rats, ghosts, dogs and other creatures. The graphics are cute, but there is no sound. Well, this game isn’t really exciting; you can’t progress because objects are placed randomly when you begin a new game. It’s a question of luck, and of keeping your self control...

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Screenshot of Iron Lord
Iron Lord (French)
(UBI Soft, 1990)

Despite the fact that it was reviewed in British CPC magazines, this game was ultimately never released in the UK for the CPC, and shame on UBI Soft for not doing so, because this is one of the most amazing CPC games ever! As the heir to the throne of your father's kingdom, you have returned from the crusades to find that your evil uncle Zolfkar has overthrown him and brought terror to the land. It is your task to gain respect among the people by performing various tasks, and to gather an army to fight Zolfkar. When you have defeated Zolfkar, you are then taken to an arcade section where you explore dungeons and fight monsters. This game takes up two whole discs - it's that big - and everything about it is beyond words. You'll have to be able to understand French to play it, though...

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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

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