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Page 1: Hacker - Handicap Golf
Page 2: Hard Ball - Havoc
Page 3: Hawk Storm - Herobotix
Page 4: Heroes of Karn - Highlander
Page 5: High Steel - HKM
Page 6: Hobgoblin - Hopping Mad
Page 7: Hora Bruja - Hudson Hawk
Page 8: Humphrey - Hydra
Page 9: Hydrofool - Hypsys
Screenshot of High Steel

High Steel

(Screen 7, 1989)

You're a builder who belongs to a company which constructs skyscrapers. On each level, you have to build floors using the girders and bricks supplied by the overhead crane. Each floor requires a row of at least five bricks. When you've created a floor, you can climb up the girders to build the next one. But this building site is overrun with strange creatures who will make your life difficult, and you must also watch out for bricks falling from the sky! Some of these hazards will merely knock you out for a short time, while others cause you to lose one of your three lives. The graphics are colourful and cartoony, and the music is cute as well. It's a nice game once you understand the rules, although by the fifth level, the amount of monsters becomes overwhelming.

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Screenshot of Highway Encounter

Highway Encounter

(Vortex Software, 1985)

A nasty collection of aliens has invaded a planet, and they've brought a powerful weapon with them. Only the Vortons can stop them. Your task is to guide the Vortons and their counter-weapon, the Lasertron, through a series of obstacles spread over thirty zones, and only when you reach zone zero can the Lasertron be activated. The graphics are quite good, even if none of the sprites are multi-coloured, but there isn't much in the way of sound effects. Nonetheless, it's still a challenging game which requires a lot of thought as well as good reflexes.

See also: Alien Highway.

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Screenshot of Highway Patrol

Highway Patrol

(Microïds, 1989)

Ever fancied being a police cop and driving around the highways of America in pursuit of criminals? It sounds thrilling, but this game is one of the best cures for insomnia I've ever played! Your car is fitted with a guide that tells you how far away the criminal is, but it's very difficult to find him, and all you end up doing is driving around, looking at the same flat scenery all the time, and occasionally seeing a car pass in the opposite direction. The animated sequences played before and after the game are very good – in fact they're the best thing about this awful, monotonous excuse for a game.

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Screenshot of Hi-Q-Quiz

Hi-Q-Quiz

(Blue Ribbon, 1989)

The popular quiz game Trivial Pursuit is recreated in an inferior manner. Between two and four players roll dice and move counters around a board answering questions from four categories – science, sport, history and geography, and arts and entertainment. Answer enough questions correctly in each category and you must return to the central square of the board to win the game. The graphics and presentation are very basic, and I found most of the questions to be quite easy – and it doesn't help that there are no additional question packs, so you'll find them being repeated often. (The answer to the question in the screenshot is "1805", by the way.)

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Screenshot of Hire Hare

Hire Hare

(CNGSoft, 2016)

Reviewed by Missas

Hire Hare is an isometric 3D arcade adventure where you take the role of Hecatia, a sorceress who needs to find her way around a castle and confront the warlock Lycurgus. You can also collect keys to open chests, but this won't be easy; a great variety of enemies will try to stop you in your quest! Starting with the graphics, they are nothing less than console quality with impressively fluid animation and design. Frequently there are many sprites on screen without this causing any slowdown in the frame rate. A nice tune plays throughout the game, but there are no sound effects. The gameplay is faster than it is in most games of the same genre and there are many screens to explore and spells to cast. The atmosphere of this game is mesmerising. It is a gem for our machine.

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Screenshot of Hi Rise

Hi Rise

(Bubble Bus, 1986)

Reviewed by Guillaume Chalard

A simple but funny game where you control a little character running on complicated structures. Two policemen try to catch you, so you must escape by climbing ladders and trapping them with glue. Though it seems simple, this game isn't so easy because you must walk along every inch of the building to complete a level, so you have to find the best itinerary and avoid dead ends. Graphically it is basic, but this isn't the most important aspect. The gameplay is good and there are hundreds of levels, but controlling your character is sometimes difficult because you must be exactly positioned in order to turn around or to climb a ladder.

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Screenshot of The Hitchhiker's Guide to the Galaxy

The late Douglas Adams' book of the same name is one of the best known science fiction novels of all time, and this text adventure version (which is one of the best known text adventures of all time) mostly follows the plot of the book. If you've read the book, it'll certainly help you with a few of the puzzles, some of which are very clever and require some bizarre logic; the puzzle where you try to get the babel fish is the stuff of legend, and you could even buy T-shirts saying, "I got the babel fish". The game features some extremely well written prose filled with Adams' unique sense of humour, and is a must, even if you're not a fan of text adventures!

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Screenshot of The Hit Squad

The Hit Squad

(Code Masters, 1989)

Los Angeles in the year 2125 is ruled by the evil Emilio Bocker. It's up to the Hit Squad – a group of four young men and women – to find his lair and kill him. At the start of the game, you choose one of the four members to play as, although it makes very little difference to the gameplay. Each of the twelve levels consists of shooting monsters and jumping from platform to platform in search of a teleport ticket, which you will need in order to teleport to the next level. You can also collect boots to make you jump higher, food, and tokens to give you extra lives or better weapons. The graphics are simple but colourful, and the digitised pictures of the Hit Squad and the programmers are a nice addition as well. While the gameplay may be the same as nearly every other platform game you've seen before, it's still a fairly good game.

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Screenshot of Hive

Hive

(Firebird, 1987)

Reviewed by Shaun Neary

Here's an interesting concept – navigate your way around a hive made from a spaghetti junction of tubeways. You are given three markers to aid you in finding your way around tubeway hell. Objects can be picked up to help you on your way to the control centre and finish off the Queen of the Hive once and for all. Graphically, it's not much of a looker unless you're into vector graphics, and the spot effects are little to write home about. However there is an upside; it will keep you on your toes, especially if you like maze games, and if you like mapping, then you're going to love this!

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Screenshot of HKM

HKM

(US Gold, 1989)

Kwon visits five countries – Russia, the Netherlands, Spain, Germany and Lebanon – in a mission to kill. There are two enemies in each level, and you have to knock them out three times, although if you lose too much energy, your next enemy will require more knockdowns. Unfortunately you're immediately at a disadvantage, since your enemies require far more hits to be killed. The sprites move too sluggishly, although hits are represented by Batman-style "ZAP!" and "POW!" captions appearing. It's a shame that the truly luscious backgrounds are wasted on such a frustratingly difficult and tasteless game.

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