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Page 1: Hacker – Handicap Golf
Page 2: Hard Ball – Havoc
Page 3: Hawk Storm – Herbert's Dummy Run
Page 4: Hercules: Slayer of the Damned – Hideous
Page 5: High Epidemy – The Hitchhiker's Guide to the Galaxy
Page 6: The Hit Squad – Homerunner
Page 7: Hong Kong Phooey – Howard the Duck
Page 8: How to Be a Complete Bastard – Hustler
Page 9: Huxley Pig – Hypsys
Screenshot of High Epidemy

High Epidemy

(FIL, 1988)

Reviewed by Robert Small

It’s the year 2040 and there has been a rather nasty outbreak on Earth that needs to be stopped. You play the role of a doctor tasked with taking to the streets to heal as many people as you can. How do you do this? By shooting them with a giant syringe. What this means for the player is a flick-screen shoot-’em-up. Graphically the game is very colourful. It looks as though you’re genuinely travelling through a town, with different buildings in the background and citizens scurrying about. The green sci-fi monster sprites are a highlight. The game suffers from slowdown and the flying bugs and criminals you encounter can become annoying. Sonically the game isn’t anything special. This could have been quite a good game but it’s average at best.

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5

Screenshot of High Frontier

High Frontier

(Activision, 1987)

Reviewed by Robert Small

If anything screams 1980s, it’s games featuring space defence systems. Think SDI, for example. This isn’t an arcade game like Sega’s effort, though. More depth is on display and that means more time and effort from the player. There are quite a few nice things to mention. The adjustable difficulty, for one, as it isn’t just easy, normal, hard but acts as a tutorial by introducing different aspects. There’s a nice selection of weapons to play with and an option that allows you to do just that if you’re finding the rest of the game too intimidating – which it is. High Frontier isn’t a Spectrum port, but there is a sea of icons in Mode 0. Research and development, finance, conversations with the president, weapon systems, spying, information about the enemy – it’s all on screen and it’s a bit much. Maybe it could be simplified and higher resolution Mode 1 graphics might have been better for this strategy game to really shine.

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Screenshot of Highlander

Highlander

(Ocean, 1986)

Connor MacLeod was born in the Scottish Highlands in 1518. After surviving a fatal wound in 1536, he learns that he is an immortal – a group of people who can only be killed by decapitation, and who fight each other through time, in a quest to gain The Prize. This is a sword-fighting game with three levels which each load separately. Each level sees you fighting against a different opponent. In the first level, you fight your tutor, the swordsman Ramirez. Aman Fasil is your opponent in the second level, which is set in New York in 1985, and in the third level, you face Kurgan, who by this stage is the only other immortal remaining. All of the levels are more or less identical in terms of gameplay, and the graphics, music and sound effects are nothing special at all.

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Screenshot of High Steel

High Steel

(Screen 7, 1989)

You’re a builder who belongs to a company which constructs skyscrapers. On each level, you have to build floors using the girders and bricks supplied by the overhead crane. Each floor requires a row of at least five bricks. When you’ve created a floor, you can climb up the girders to build the next one. But this building site is overrun with strange creatures who will make your life difficult, and you must also watch out for bricks falling from the sky! Some of these hazards will merely knock you out for a short time, while others cause you to lose one of your three lives. The graphics are colourful and cartoony, and the music is cute as well. It’s a nice game once you understand the rules, although by the fifth level, the amount of monsters becomes overwhelming.

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Screenshot of Highway Encounter

Highway Encounter

(Vortex Software, 1985)

A nasty collection of aliens has invaded a planet, and they’ve brought a powerful weapon with them. Only the Vortons can stop them. Your task is to guide the Vortons and their counter-weapon, the Lasertron, through a series of obstacles spread over thirty zones, and only when you reach zone zero can the Lasertron be activated. The graphics are quite good, even if none of the sprites are multi-coloured, but there isn’t much in the way of sound effects. Nonetheless, it’s still a challenging game which requires a lot of thought as well as good reflexes.

See also: Alien Highway.

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Screenshot of Highway Patrol

Highway Patrol

(Microïds, 1989)

Ever fancied being a police cop and driving around the highways of America in pursuit of criminals? It sounds thrilling, but this game is one of the best cures for insomnia I’ve ever played! Your car is fitted with a guide that tells you how far away the criminal is, but it’s very difficult to find him, and all you end up doing is driving around, looking at the same flat scenery all the time, and occasionally seeing a car pass in the opposite direction. The animated sequences played before and after the game are very good – in fact they’re the best thing about this awful, monotonous excuse for a game.

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Screenshot of Hi-Q-Quiz

Hi-Q-Quiz

(Blue Ribbon, 1989)

The popular quiz game Trivial Pursuit is recreated in an inferior manner. Between two and four players roll dice and move counters around a board answering questions from four categories – science, sport, history and geography, and arts and entertainment. Answer enough questions correctly in each category and you must return to the central square of the board to win the game. The graphics and presentation are very basic, and I found most of the questions to be quite easy – and it doesn’t help that there are no additional question packs, so you’ll find them being repeated often. (The answer to the question in the screenshot is “1805”, by the way.)

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5

Screenshot of Hire Hare

Hire Hare

(CNGSoft, 2016)

Reviewed by Missas

Hire Hare is an isometric 3D arcade adventure where you take the role of Hecatia, a sorceress who needs to find her way around a castle and confront the warlock Lycurgus. You can also collect keys to open chests, but this won’t be easy; a great variety of enemies will try to stop you in your quest! Starting with the graphics, they are nothing less than console quality with impressively fluid animation and design. Frequently there are many sprites on screen without this causing any slowdown in the frame rate. A nice tune plays throughout the game, but there are no sound effects. The gameplay is faster than it is in most games of the same genre and there are many screens to explore and spells to cast. The atmosphere of this game is mesmerising. It is a gem for our machine.

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Screenshot of Hi Rise

Hi Rise

(Bubble Bus, 1986)

Reviewed by Guillaume Chalard

A simple but funny game where you control a little character running on complicated structures. Two policemen try to catch you, so you must escape by climbing ladders and trapping them with glue. Though it seems simple, this game isn’t so easy because you must walk along every inch of the building to complete a level, so you have to find the best itinerary and avoid dead ends. Graphically it is basic, but this isn’t the most important aspect. The gameplay is good and there are hundreds of levels, but controlling your character is sometimes difficult because you must be exactly positioned in order to turn around or to climb a ladder.

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5

Screenshot of The Hitchhiker’s Guide to the Galaxy

The late Douglas Adams’ book of the same name is one of the best known science fiction novels of all time, and this text adventure version (which is one of the best known text adventures of all time) mostly follows the plot of the book. If you’ve read the book, it’ll certainly help you with a few of the puzzles, some of which are very clever and require some bizarre logic; the puzzle where you try to get the babel fish is the stuff of legend, and you could even buy T-shirts saying, “I got the babel fish”. The game features some extremely well written prose filled with Adams’ unique sense of humour, and is a must, even if you’re not a fan of text adventures!

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