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Page 1: Gabrielle - Gallitron
Page 2: The Game of Dragons - Gatecrasher
Page 3: Gates to Hell - Gemini Wing
Page 4: Gems of Stradus - Ghosts'n Goblins (Xifos)
Page 5: Ghouls - Gliece Security
Page 6: G-LOC - Gold Run
Page 7: Goliath - Grand Prix Circuit
Page 8: Grand Prix Driver - Grebit
Page 9: Green Beret - The Growing Pains of Adrian Mole
Page 10: Grumpy Gumphrey Supersleuth - Gunboat (Piranha)
Page 11: Gun Dogs - Gyroscope
Screenshot of G-LOC

G-LOC

(US Gold, 1991)

G-LOC stands for "loss of consciousness through G-force", which is what pilots can experience when performing manoeuvres in fighter jets. Taking the controls of one such jet, you must simply destroy as many enemy planes as you can. Your jet is armed with twin cannons and a limited supply of missiles. The action is non-stop as enemy formations approach you from in front and behind, and you will need to dodge their fire by rolling your jet in a 360° spin. However, there are only two types of enemy in the entire game, there is no scenery, and the gameplay soon becomes a little repetitive. Considering that this game requires 128K of memory, I expected a bit more from it.

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Screenshot of Gnome Ranger

Gnome Ranger

(Level 9, 1987)

Ingrid Bottomlow has returned from her studies at the Institute of Gnome Economics to her family's home, Gnettlefield Farm. However, in her efforts to apply her new knowledge, she causes chaos, and the family banish her using a magic scroll – which is not very nice! Can you help Ingrid find her way back to Gnettlefield Farm? This is a three-part text adventure which contains lots of humour and gnome-like spelling – for instance, changing 'north' into 'gnorth'. Many of the locations in all three parts are very similar to each other, which reflects badly on the game as a whole. The pictures are very nice indeed, but the first part is lacklustre and only uses one picture. Once you've completed it, you'll find the other two parts to be rather better.

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Screenshot of Goatfish

Goatfish

(Ervin Pajor, 2020)

Goatfish loves to eat, and you control him as he swims his way around, eating whatever he can find – apples, bananas, eggs, cupcakes, you name it. This game was an entrant in the 2020 #CPCRetroDev Game Creation Contest and it finished in 17th place. The most interesting aspect of the game is the scrolling effect that simulates a fisheye lens, and the graphics are also quite appealing. Other than that, there's very little else to the game other than swimming around and collecting as much food as possible to maintain Goatfish's energy, while avoiding the sea urchins. The author himself admits that the gameplay could have been a lot better if he had more time to work on it.

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Screenshot of Goblin Towers

Goblin Towers

(Classic Quests, 1987)

Reviewed by Pug

Somewhere deep within the forest lies an old castle that is rumoured to contain vast amounts of gold and jewels. Many adventurers have set off in search of the castle and never found it. Those who did find it were never seen again. Goblin Towers is a short text adventure that's better suited for beginners. The game world isn't too large with location descriptions that are mostly brief. There are some intense battles though – so it may take many sword commands to slay your foes! The adventure does offer a small collection of puzzles that you will soon solve without much difficulty. So, if you're a novice to text adventuring, Goblin Towers is a good place to start.

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Screenshot of Gogly

Gogly

(ACE, 1986)

Reviewed by Pug

A strange creature called Gogly needs to collect keys in order to unlock doors. This moves him to the next screen. Each screen becomes more maze-like, while bouncing projectiles aim to hinder your progress. This is a hard game that sends you back to the beginning each time you die! The graphics are colourful and well drawn with some good sound effects included.

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Screenshot of Golden Axe

Golden Axe

(Virgin Games, 1990)

Reviewed by Chris Lennard

Free the King and Princess who are being held by your nemesis Death Adder in his castle. Play as either Ax Battler the Barbarian, Tyris Flare the Amazon or Gilius Thunderhead the Dwarf and take your revenge as you hack and slash your way past his evil servants and guardians who block your path. As well as a variety of mean moves, each individual character has his or her own exclusive elemental magic that varies in strength. This is an excellent and faithful conversion of the arcade hit with some of the best graphics ever on the CPC.

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Screenshot of Golden Basket

Golden Basket

(Opera Sport, 1990)

Reviewed by Robert Small

This is a really good little 5-on-5 basketball game from Opera Soft. There isn't a lot of colour in the graphics but they are well animated and drawn with good scrolling. I was surprised at the variety of dunks you could score; 3-pointers, free throws, one-handed and even reverse slam dunks are all possible. The game has some funky music and functional sound effects. It controls well and is one of the better sports games for the Amstrad CPC.

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Screenshot of Golden Path

Golden Path

(Amsoft, 1986)

You are a Buddhist monk in the Orient who must achieve enlightenment by lighting incense before the statue of Buddha in a golden temple. Your journey starts with you as a young monk, and as the game progresses, you become older, eventually dying at the age of 100. The game sees you meeting various characters who may be friendly or hostile. You will find objects – but one of the big problems with the game is that I simply could not figure out how to make use of any of them! Another problem is that it accesses the disc all the time and this slows everything down a lot. The backgrounds for each room are well drawn, but a potentially interesting game is ruined by poor design and implementation.

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Screenshot of Golden Tail

Golden Tail

(Juan José Martínez, 2016)

The Golden Tail has been broken into thirty pieces by the evil Shogun, and the pieces have been scattered across the land. You are the ninja spy Kitsune, and you must retrieve all of the pieces of the talisman in order to restore law and order to the land. This is a simple platform game with a variety of enemies to dodge such as skeletons, vampire bats, samurai warriors and ghosts, but it's innovative in that Kitsune has magical powers. He can become invisible for short periods of time, but during that period, he is able to move faster and jump higher, and none of the enemies will hurt him. The graphics are colourful and well drawn, although the music is nothing special. While it takes some practice to master the use of magic, the game is fun to play once you get the hang of it.

See also: Kitsune's Curse.

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Screenshot of Gold Run

Gold Run

(Macsen, 1986)

Reviewed by Pug

This general knowledge quiz emulates the final round of the popular TV game show Blockbusters. This in itself is a little odd; why offer the player only the final round? Game-wise, it more or less matches the TV show's challenge but it does feel incomplete without the first and second rounds of the game. Good typing skills are required to overcome the harsh time limit on some of the harder difficulty levels – one spelling mistake and you've lost a section of the grid. A very poor offering from Macsen.

See also: Blockbusters (Macsen).

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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z