A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
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Page 1: Gabrielle - The Game of Dragons Page 2: Game Over - Gazza II Page 3: Gee Bee Air Rally - Ghouls 'n' Ghosts Page 4: GI Hero - Goliath |
Page 5: Gonzzálezz - Grebit Page 6: Green Beret - Guardian II: Revenge of the Mutants Page 7: Guerrilla War - Gyroscope |
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GI Hero
(Firebird, 1988) Secret documents belonging to NATO have been stolen by another country, and you have been parachuted into the jungles of that country, along with Killer, your dog. However, you have become separated from Killer, so you must find him first, and then you need to find the heavily armed enemy camp and the helicopter base. You also have a cypher which receives satellite communications, and a torch for seeing in the caves, and you'll need to pick up magazines to refill your gun. Most of your time is spent trudging around the jungles and the underground caves, and shooting any soldiers that cross your path, and before long, the game becomes boring. Furthermore, it's an ugly Spectrum port, and the text is littered with spelling mistakes. 5 |
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As Gilligan, your job is to collect the gold bags and put them all into the wheelbarrow while avoiding the shafts, bandits and trolleys. In order for Gilligan to collect the gold, he must pick up a gold bag and deliver it to the wheelbarrow, dropping it to collect a bonus. The bonus also acts as a time limit, so you lose one of your three lives if it reaches zero. Given the era of the game, there's nothing ground-breaking about it. The graphics are fine and somewhat cute, even though the colours clash. There's no tune and few sound effects which work well with the graphics, and the gameplay is straightfoward but effective. While the game is small (three screens), it has that great 'one more go' appeal. 6 |
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The planet of Hygon has been run over by aliens who have built three cities on the surface, so you have been sent there to kill as many aliens as you can and blow up the cities with nuclear weapons. The game consists of several timed stages in which you do one of three things - shoot aliens, shoot bits off alien spaceships, or negotiate a 3D obstacle course of tower blocks that come towards you. You have to repeat these stages dozens of times (or so it seems), with slightly different aliens each time, until you reach even the first city. There is hardly any skill involved in this game at all, and the vast majority of players will go and play something else when they quickly realise just how incredibly repetitive this game is. 2 |
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Glen Hoddle Soccer
(Amsoft, 1985) Amsoft couldn't even spell Glenn's name correctly - tsk! Anyway, Glenn Hoddle was a very well known footballer in the 1980s, and then became a manager, and eventually, the coach for the England team. You don't get to play him in this terrible game, however. Why is it terrible? The main reason is because of the ridiculous method of controlling your players. You press the fire button to select a player close to the ball, but the wrong player is nearly always chosen, and he will often walk (not run) towards the ball in the wrong direction and allow the computer-controlled team to take it. It's really difficult for you to take the ball, and you can only watch as the computer scores a goal every ten seconds - yes, really! This is one football game that's at the bottom of the league. 1 |
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An island called Abracus has suddenly appeared from the depths of the ocean, and it's very heavily fortified. Your mission is to bomb ten nuclear reactors on the island within half an hour. Initially, you use a motorbike to get around, but by running down a slope, it's possible to change to a hang-glider and bomb the reactors. However, they're heavily guarded by lasers; running into pylons will confuse them for a while, though. The graphics are in dull monochrome and I think it's too difficult; the lasers drain your energy very rapidly if they shoot you, and there's nowhere to replenish it. In fact, this game is more famous for its music, which is excellent - if you haven't heard it, then listen to it now! 4 |
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G-LOC
(US Gold, 1991) G-LOC stands for "loss of consciousness through G-force", which is what pilots can experience when performing manoeuvres in fighter jets. Taking the controls of one such jet, you must simply destroy as many enemy 'planes as you can. Your jet is armed with twin cannons and a limited supply of missiles. The action is non-stop as enemy formations approach you from in front and behind, and you will need to dodge their fire by rolling your jet in a 360° spin. However, there are only two types of enemy in the entire game, there is no scenery, and the gameplay soon becomes a little repetitive. Considering that this game requires 128K of memory, I expected a bit more from it. 7 |
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Gnome Ranger
(Level 9, 1987) Ingrid Bottomlow has returned from her studies at the Institute of Gnome Economics to her family's home, Gnettlefield Farm. However, in her efforts to apply her new knowledge, she causes chaos, and the family banish her using a magic scroll - which is not very nice! Can you help Ingrid find her way back to Gnettlefield Farm? This is a three-part text adventure which contains lots of humour and gnome-like spelling - for instance, changing 'north' into 'gnorth'. Many of the locations in all three parts are very similar to each other, which reflects badly on the game as a whole. The pictures are very nice indeed, but the first part is lacklustre and only uses one picture. Once you've completed it, you'll find the other two parts to be rather better. 8 |
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Free the King and Princess whom are being held by your nemesis Death Adder in his castle. Play as either Ax Battler the Barbarian, Tyris Flare the Amazon or Gilius Thunderhead the Dwarf and take your revenge as you hack and slash your way past his evil servants and guardians who block your path. As well as a variety of mean moves, each individual character has his or her own exclusive elemental magic that varies in strength. This is an excellent and faithful conversion of the arcade hit with some of the best graphics ever on the CPC. 9 |
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Golden Path
(Amsoft, 1986) You are a Buddhist monk in the Orient, who must achieve enlightenment by lighting incense before the statue of Buddha in a golden temple. Your journey starts with you as a young monk, and as the game progresses, you become older, eventually dying at the age of 100. The game sees you meeting various characters who may be friendly or hostile. You will find objects - but one of the big problems with the game is that I simply could not figure out how to make use of any of them! Another problem is that it accesses the disc all the time and this slows everything down a lot. The backgrounds for each room are well drawn, but a potentially interesting game is ruined by poor design and implementation. 2 |
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Goliath
(Rainbow Productions, 1986) Fly your spaceship along a long corridor, shooting the obstacles and hazards in your way. Once you've reached the end of the corridor, you fly along another one. The corridor sections are viewed in isometric 3D reminiscent of the classic coin-op game Zaxxon. If you can complete both corridors, you then play a short section viewed through the cockpit of your spaceship, in which you must shoot aliens as they fly erratically towards you. The graphics are colourful, but there is a lot of flicker and the action is a bit slow, which makes the game too easy and repetitive, and therefore not much of a challenge. 5 |