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Page 1: Cabal - Captain S
Page 2: Carlos Sainz - The Caves of Doom
Page 3: Centre Court - Charlie and the Chocolate Factory
Page 4: Charly Diams - Chiller
Page 5: Chimera - El Cid
Page 6: Cisco Heat - Cobra (Ocean)
Page 7: Cobra Force - The Comet Game
Page 8: Commando - Contraption
Page 9: Convoy Raider - Costa Capers
Page 10: Countdown - Crazy Cars II
Page 11: Crazy Cars 3 - Cubit!
Page 12: Curro Jiménez - The Cycles
Page 13: Cylu - Cyrus II Chess
Screenshot of Commando
Commando
(Elite, 1985)

It's one man against an army as you go it alone and advance into enemy lines and try to reach the fortress, as bullets, grenades and rockets explode all around you – there's no way you're going to retreat. You have to try and replenish your own supply of grenades as you're doing this, too. From the first moment you start the game, you'll be shocked at the amount of action going on – there's no time to take a breather here. The graphics are OK but are a bit blocky, while the music, again reasonable, becomes irritating – and where's the rat-tat-tat of gunfire? It's a good game, but a bit too difficult for my liking.

See also: Duet.

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Screenshot of Compendium
Compendium
(Gremlin, 1987)

In the old days, families would gather around at Christmas time to play some traditional board games. This is a compilation of four games – Snakes and Hazards, Xmas Ludo, Shove a Sledge and Tiddly Drinks. The first two are variations of well known board games, while the other two are very different, and so awful that they're not worth looking at. Up to four people can play a game, but unfortunately you can't play against the computer, and playing a board game on your own is not exactly fun. The graphics are reasonable, and there are some excellent renditions of Christmas carols, but there's nothing else to get excited about.

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Screenshot of Computer Scrabble
Computer Scrabble
(Leisure Genius, 1985)

The famous word game comes to the CPC, as you play against a friend or the computer and try to score points by thinking of the most obscure words imaginable. The computer's dictionary isn't all that big, so there's lots of room for cheating. However, the game is far too slow. OK, so is the real thing; but what I mean is that the computer waits for an eternity after you make your choices, and it's the same with the other games in the Leisure Genius range. The one sound effect that is used is horrible, too.

See also: Computer Scrabble Deluxe.

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Screenshot of Computer Scrabble Deluxe
Computer Scrabble Deluxe (Advert)
(Leisure Genius, 1987)

This is much the same as the previous edition of Computer Scrabble, but of course there are a few improvements. For a start, it's a bit faster in that messages appear on the screen more quickly. In addition, the computer's vocabulary has been expanded to some 20,000 words, although this also means that the game requires 128K of memory. There is also the option to save your game if you want to resume it at a later date, and you can also play against the clock. The one disadvantage is that this is the only CPC game I know of that emulates a PCW; the graphics are in the high resolution, two-colour mode! However, this is not as much of a problem as it sounds, and many good games of Scrabble can be played against the computer. The urge to cheat is still strong, though...

See also: Computer Scrabble.

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Screenshot of Confuzion
Confuzion (Advert)
(Incentive, 1985)

This is a cool little puzzle game consisting of 64 levels, each of which is a grid made up of tiles with tracks printed on them. Each level also has one or more bombs which need to be detonated using a spark which travels along the tracks. Your task is to move the tiles so that the spark can touch the bombs and make them explode. Later levels have more bombs, and teardrops which extinguish the spark – and anyway, you'll have to be quick, or the spark will extinguish itself. The graphics are simple yet colourful, and puzzle fans should love this rather original game.

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Screenshot of Con-Quest
Con-Quest
(Mastertronic, 1986)
Reviewed by John Beckett

In Con-Quest, you play a little Magic Knight lookalike called Oscar, who's been left an old house by his dead aunt. Unfortunately, the house has been taken over by an evil demon and his cronies, so the game centres around Oscar's attempts to rid the mansion of all the bad guys before (presumably – I never got that far!) taking on the leader, Grell. You have to explore the mansion, searching for items to kill certain baddies with. There's even a car hidden somewhere, so you can zoom around without encountering baddies (until the petrol runs out!). The sound is poor but the graphics are above average – atmospheric though a bit dark – and the game is definitely addictive. The main down points are the sheer size of the game, and the amount of items you are given with no clue as to their use. As a result, you're left with a good game that could have been excellent.

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Screenshot of Conspiration de l'An III
Conspiration de l'An III (French)
(UBI Soft, 1988)
Reviewed by Guillaume Chalard

You must go back in time, in order to prevent a conspiracy. That’s all I remember about the plot. This is a text adventure game with accompanying graphics – and what graphics! They’re colourful and very detailed. Every location is perfectly rendered (note that the text is in MODE 1, and the graphics are in MODE 0). The game understands easily what you want to do (it is in French, by the way!). Of course, as usual in this kind of game, the adventure is very linear, and you often have to wait while the game loads something from the disc. You have to find the exact words, and without a walkthrough, it is very difficult to progress. But you want to discover new screens; they’re so gorgeous!

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Screenshot of Contamination
Contamination
(ERE Informatique/PSS, 1985)

In the future, civilisation is in great danger from a wave of viruses sweeping the planet. The World Health Organisation must contain these outbreaks as best it can. Your role is to obtain samples of the viruses and analyse them so that you can create antidotes. This is done by rotating and/or reversing the order of the elements that make up the viruses. The order depends on how the virus spreads, so you can use this knowledge to create antidotes for similar viruses more quickly. You can also use a 'scorched earth' policy, or as a very last resort, use a nuclear bomb – but you may well be forced to resign if you do this! The graphics are very good, especially the map of the world, but the tasks you must perform soon become quite repetitive, and the arcade-style game in which you create antidotes could have been a lot better.

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Screenshot of Continental Circus
Continental Circus
(Virgin, 1989)

This game was supposed to be called Continental Circuits, but someone misheard the name and it ended up as Continental Circus instead – never mind. The game sees you racing on eight Grand Prix tracks around the globe with 99 other cars, and you start last. To go to the next stage, you must complete a lap of the circuit within the time limit and reach a certain position. If you crash into other cars, you'll have to go to the pits and get your car repaired, but if you leave it too long, your engine will catch fire! Everything – the graphics, sound and music – is excellent, and it's one of the best racing games on the CPC. The first track is tough, though.

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Screenshot of Contraption
Contraption (AA) (Advert)
(Audiogenic, 1985)

A mad professor has built a machine called the Contraption which is powered by golden apples, and you must collect the apples strewn around each level. You'll need to work out the exact route across each screen first, though! When you have collected all the apples, you'll then have to feed them into the Contraption to maintain it. The graphics are quite good and the menu screen is well worth seeing, although there's little to say about the sound. I still don't like it much, as it's just too hard – I can't get past the second level!

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