C

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Page 1: Cabal - Captain Planet
Page 2: Captain S - Cauldron II
Page 3: Cavemania - Championship Baseball
Page 4: Championship Basketball - Le Chevalier Blanc
Page 5: Chevy Chase - La Chose de Grotemburg
Page 6: Choy Lee Fut Kung Fu Warrior - Classic Axiens
Page 7: Classic Invaders - Cobra Pinball
Page 8: Collapse - Comet Encounter
Page 9: The Comet Game - Contamination
Page 10: Continental Circus - Cosmic Sheriff
Page 11: Cosmic Shock Absorber - Crack-Up
Page 12: CRAY-5 - Crossfire
Page 13: La Crypte des Maudits - Cyberball
Page 14: Cyber Chicken - Cyrus II Chess
Screenshot of Classic Invaders

Classic Invaders

(Bubble Bus, 1986)

Good old Space Invaders – it's a timeless classic. Just shoot the aliens as they move left and right in formation, as their constant hail of bullets wears down your defences. The graphics are blocky but at least there's colour, and a beautiful melody plays before the start of each level. I like the way it changes as you progress; on the first level, the melody is rather sombre, but by the fourth level, it's quite cheerful. You can even save your high scores! It's a difficult game, though; if you get past the fourth level, you must have ridiculously good reflexes.

See also: Classic Axiens, Classic Muncher.

More information on CPCSOFTS

7

Screenshot of Classic Muncher

Classic Muncher

(Bubble Bus, 1987)

A Pac-Man clone that's better than most. You know what to do; eat all the pills in the maze and avoid the ghosts. You can also collect letters to make up words, which will give you lots of points and an extra life. Unlike most other Pac-Man games, this one is fast and it's really slick as well, but at the same time it's not too hard. Add some good graphics and several different maze designs and you've got a neat game, apart from the power pills not lasting long enough.

See also: Classic Axiens, Classic Invaders.

More information on CPCSOFTS

7

Screenshot of Classic Racing

Classic Racing

(Amsoft, 1984)

You and up to five other players have the opportunity to own a stable of sixteen horses and enter them into race meetings in order to win prize money. You can play anywhere between four and sixteen meetings, and there are six races in each meeting. Before each meeting, each player is required to enter one horse in each race. Then, before each race, you are presented with the list of entrants, including their previous form, the weight of the jockey, and the bookies' odds on each horse winning. Each player must then choose a horse to bet on. The graphics are quite good and the horses are very well animated, and the ability to play against several human and computer opponents adds a strong competitive element to the game.

More information on CPCSOFTS

7

Screenshot of Classiques Volume 1

Classiques Volume 1

(Titus, 1987)

Three classic games are bundled together in this package – Breakout, Space Invaders and Pac-Man. Breakout is frankly rubbish; there's only one row of bricks, and pretty soon, another bat appears on the screen so that you're playing Pong instead – extremely bizarre! The other two games aren't bad at all. The graphics in Space Invaders are actually rather good, and it's not too difficult. Pac-Man looks almost identical to the original, and you'll soon be gobbling up those pills merrily and whizzing your way through the five levels in little time. In summary, forget about Breakout and play the other two games to your heart's content.

See also: Classiques Volume 2.

More information on CPCSOFTS

7

Screenshot of Classiques Volume 2

Classiques Volume 2

(Titus, 1987)

Three more classic games for you to play, although they're not as good as the ones in the previous volume. There's a racing game where you just drive for as long as you can, avoiding the other cars – not exciting at all. Then there's a cute Pengo clone where you have to push bricks around in order to squash some fluffy monsters, while trying to push the three diamonds together so they touch each other. It would be the best of the bunch if it wasn't so stupidly difficult. The third game sees you as a snake eating pills in a maze; as you grow longer, you must be careful not to trap yourself. This is probably the best game of the three, but it's too easy and quickly becomes boring. So, one OK game and two mediocre ones. Oh, dear.

See also: Classiques Volume 1.

More information on CPCSOFTS

5

Screenshot of Climb-It

Climb-It

(Tynesoft, 1984)

Your girlfriend has been captured by a huge monkey and you must rescue her. It will come as no surprise to learn that this game is a clone of Donkey Kong. The graphics are very crudely drawn; the 'monkey' doesn't resemble anything close to a monkey! The animation is very jerky, and the way the hero jumps means that while jumping over barrels on the first level isn't too much of a problem, avoiding enemies and jumping on to moving platforms is frustratingly difficult on subsequent levels. The sound and collision detection are also poor. Overall, this is a terrible game!

More information on CPCSOFTS

2

Screenshot of Cobra (Loriciels)

Cobra

(Loriciels, 1987)

Reviewed by Guillaume Chalard

Based upon a great manga comic strip, famous among French teenagers in the 1980s, this game is unfortunately far from the original. You control Cobra and his cyber friend Armanoid, and you must save a young girl (girls were the main reason for the success of that comic...) from the Evil Salamandar. As soon as the action starts, you know that you're in front of a bad game. The sound effects are exactly the same as in Flash, another game from the same authors, and the gameplay is exactly the same too! Well, they changed the backgrounds and the characters... All you have to do is shoot everything around you. The screen scrolls in every direction but you don't know where to go because enemies come from everywhere and the buildings around you are always the same. Boring and disappointing – you'd better watch the original manga instead.

More information on CPCSOFTS

4

Screenshot of Cobra (Ocean)

Cobra

(Ocean, 1987)

Reviewed by John Beckett

Based around the little known film of the same name, Cobra is one of the most bizarre film licence games ever! Similiarities between the film and the game are that you must shoot a lot of people, and you must rescue beautiful Ingrid from the evil Night Slasher. But that's where the similarities end. You see, in the game, you must eat burgers to get better weapons (knife, gun and machine gun) and are constantly under attack by dive-bombing ducks, for some reason! Each of the platform-filled levels are pretty much the same (OK, they're identical, but with harder bad guys) and I reckon you'll be bored long before you get to the Night Slasher. Graphics are nothing special (though there's a wicked picture of Stallone on the loading screen), the sound is virtually non-existent, and the whole thing is just so average, it hurts. The movie was a stinker, and the game is little better!

More information on CPCSOFTS

5

Screenshot of Cobra Force

Cobra Force

(Players, 1989)

Fly an AH-1W Super Cobra through four levels of shoot-'em-up action. Your helicopter is equipped with a machine gun and a limited supply of missiles which you'll need to use to destroy the guns that are scattered across each level. You can obtain more missiles or some extra firepower by shooting certain aliens and collecting the bonus icon that appears. You also have a small number of 'enemy blockers' which freeze the aliens and guns for a short time. The aim in each level is to destroy all the guns and collect all the pods, and you'll then face two giant helicopters which must be shot in order to progress to the next level. The graphics are nice and colourful and the difficulty level is set just right to make this a fine, action-packed game.

More information on CPCSOFTS

8

Screenshot of Cobra Pinball

Cobra Pinball

(Cobra Soft, 1985)

Reviewed by Pug

This is Cobra Soft's attempt at simulating a pinball machine on your CPC. From the moment the game loads up, you're presented with a very odd-looking display. Visually, the tiny table looks crude, dated and not at all entertaining. After entering some credits and selecting the number of players, this uninspiring game begins. A few beeps and bangs fill your ears as a small, flickery ball is sent on its way. Because of the very tight play area you'll struggle to keep the ball in play and soon you'll lose interest.

More information on CPCSOFTS

1

Back to top

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z