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Page 1: Cabal - Captain Kidd
Page 2: Captain Planet and the Planeteers - Catastrophes
Page 3: Cauldron - Chain Reaction
Page 4: Challenge of the Gobots - Cheman
Page 5: Cheril of the Bosque - Des Chiffres et des Lettres
Page 6: Chiller - Chuckie Egg
Page 7: Chuckie Egg II - Classic Muncher
Page 8: Classic Racing - Collapse
Page 9: Colony - Comet Encounter
Page 10: The Comet Game - Contamination
Page 11: Continental Circus - Cosa Nostra
Page 12: Cosmic Sheriff - CPC Aventure
Page 13: CPC Soccer - Crazy Shot
Page 14: Le Crépuscule du Naja - Cubit!
Page 15: Curro Jiménez - Cybernoid II
Page 16: Cybor - Cyrus II Chess
Screenshot of Cybor

Cybor

(Softhawk, 1987)

Cybor JMT61 has been assigned the mission of destroying the Ordirebel computer, housed within a large complex. Many other Cybors have attempted this mission and failed. You must locate the computer while avoiding other robots and floating objects which will cause you to lose one of your nine lives if you bump into them. There are also batteries and bottles of oil and anti-rust lying about, to help you survive. This is an unoriginal game with relatively poor graphics and sound effects, made worse by having to wait several seconds while moving between rooms; the scrolling is very slow and jerky. If that's not enough, the game crashes after just a few minutes of play.

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Screenshot of The Cycles

The Cycles

(Accolade, 1990)

Compete in the motorcycle championship circuit around eight tracks with nine other riders. You have the option of riding a 125cc, 250cc or 500cc motorbike, although you'll have to qualify for each race first. This is supposed to be a realistic simulation of motorcycle racing, but it's practically impossible to get your bike to stay on the track! Despite this problem, it's also too easy, even though there are five difficulty levels, and there's no impression of speed either. The graphics are quite good, and the "Accolade presents..." speech sample is actually rather funny, but the engine noises are grating, and unless you're a serious motorbike fan, it's not much fun.

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Screenshot of Cylu

Cylu

(Firebird, 1985)

Cylu the Otsan has been chosen as a future leader, but must prove his worthiness by collecting 24 objects hidden in a maze on the planet Vole. These have to deposited at the computer where you started the game. Other objects in the maze include fuel canisters, CPUs to disable forcefields, and teleport keys (which bear the names of 1980s pop stars and groups!). The graphics are extremely garish with some really hideous colour schemes, and the sound effects – well! The game itself is tricky, with awkward controls, a fuel supply that decreases too fast, and an ability to see only a very tiny part of the maze at a time.

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Screenshot of Cyrus II Chess

Cyrus II Chess

(Amsoft, 1985)

Of the many chess games on the CPC, this definitely gets my award for the best-looking one – that blue colour scheme is so nice, and the pieces look really good as well. Mind you, it still makes for a tough opponent, although this is because I'm no good at chess and never have been. There are twelve difficulty levels, but it doesn't seem to make any difference to the computer's moves. Nonetheless, the game features a useful array of options to set up the board and save, load and print out games, and if you don't like the 3D view, you can always change to a 2D view (with horrible colours thrown in).

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