B

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Page 1: Baby Jo - Ballblazer
Page 2: Ballbreaker - Barrier Reef
Page 3: Barry McGuigan's World Championship Boxing - Battle Valley
Page 4: Batty - Big Trouble in Little China
Page 5: Billy la Banlieue - Black Magic
Page 6: Black Tiger - Blood Valley
Page 7: Bloodwych - Bobo
Page 8: Bob's Full House - Booty
Page 9: Bosconian 87 - The Brick
Page 10: Bridge-It - Buffalo Bill's Wild West Show
Page 11: Buggy Boy - By Fair Means or Foul
Screenshot of Batty
Batty
(Hit Pak, 1987)

It's another Breakout clone, and it's certainly not the best of the bunch. While the graphics are reasonable, there are next to no sound effects. What really annoyed me, however, was the size of the bat; it's too small, and it moves rather slowly so that you can't reach the ball in time. Each level also has an alien that fires large bullets which always seem to get in your way. All of this makes clearing the first wall a tough task - and why are there so many bricks that require more than one hit to clear?

More information on TACGR

4

Screenshot of Beach Buggy Simulator
Beach Buggy Simulator
(Silverbird, 1988)

You've just bought a new beach buggy, so what better way to test it than to participate in the Dune Trials and race along a series of tracks, jumping over boulders and shooting down any helicopters flying overhead? This is certainly not your average race course! As with most racing games, you must reach the chequered flag within the time limit. Your fuel supply is limited, and it'll run out quickly if you crash too often. Fortunately, more fuel can be collected along the course, and thankfully the buggy is indestructible - it must be a great buggy! The graphics are colourful and a nice tune plays throughout, although there's no music. It's a really easy game to get into, and the difficulty level is set perfectly.

More information on TACGR

8

Screenshot of Beach Head
Beach Head (Advert)
(US Gold, 1985)

A dictator has control of the fortress on the island of Kuhn-Lin, and your mission is to storm the island and recapture it - but you'll have to battle with the enemy forces first! The first stage of the game is a sea invasion where you sink the enemy's aircraft and ships, although there's a secret passageway you may take to surprise them. Once you've blown them away, you can land on the beach and make your way to Kuhn-Lin by tank. When you reach the fortress, you have to aim your gun at several targets before the turret lays waste to your tank. This is one of those games that was once good, but which has since dated; it doesn't have much appeal any more.

See also: Beach Head II.

More information on TACGR

5

Screenshot of Beach Head II
Beach Head II (Advert)
(US Gold, 1986)

The dictator is back! It's a war between the allies, led by J. P. Stryker, and the dictator's armies. There are four stages to the game in which you must first parachute them into the enemy fortress and reach the turret. Your can then control the turret and use it to shoot tanks and jeeps as the enemy attempt to stop you. When you've got your remaining men into the helicopter, you have to go on an obstacle course, dodging gunfire and other obstacles, before the final confrontation with the dictator himself. The game isn't as good as its predecessor, despite the fact that you can control either the allies or the dictator, and the graphics are awful.

See also: Beach Head.

More information on TACGR

4

Screenshot of Bedlam
Bedlam (Advert)
(Go!, 1988)

You are a cadet in the Stellar Imperium's pilot academy, and as your final test, you must fly an X12 Fighter craft across sixteen sectors to prove your status as an élite pilot. It's just as well that this is only a simulation machine and not a real X12. Actually, this is yet another vertically scrolling space shoot-'em-up with nothing new in it at all. The graphics are quite good, but there's no music and few sound effects. The stages are quite short, but if your spacecraft is destroyed, you have to start at the beginning of the stage, and another problem is that there are no power-ups which enhance your firepower.

More information on TACGR

6

Screenshot of The Bells
The Bells
(Blaby, 1986)

The evil archbishop has kidnapped Quasimodo's girlfriend, Esmeralda, and Quasimodo has to negotiate the hazards strewn about the tower, including arrows, rocks, barrels and chasms. On each screen he has to reach the bell and ring it before his time runs out, or he'll be struck by lightning. As soon as you look at this game, you know that it's going to be awful. The graphics and sound are rubbish and the overall presentation makes it look like it was written in BASIC (and it mostly is!). It's also quite tough, and you need more than three lives.

More information on TACGR

1

Screenshot of Beyond the Ice Palace
Beyond the Ice Palace
(Elite, 1988)
Reviewed by Alain Schroetter

The programmers at Elite probably wanted to restore their honour after the disastrous conversion of Ghosts 'n' Goblins on the CPC. Once again, the fight between good and evil is at stake in this perfect clone of the arcade classic. After a short introduction, you are cast into the battle, featuring ugly monsters to smash in, bottomless chasms to avoid, and bonuses to collect. At the end of each of the three levels, another large monster awaits to scalp your long blond hair. The presentation is quite polished, but the game is extremely difficult and frustrating. If you persevere, though, it is possible to finish it with the nine lives you have, provided you have not broken your monitor with rage before then.

More information on TACGR

7

Screenshot of Biff
Biff (AA)
(Beyond Belief, 1992)

Biff is a chimpanzee, but he's been very naughty and his mother has kicked him out of the treehouse. In order to please her again, he must complete various tasks. This is an arcade adventure in which you roam around a landscape, picking up objects and using them in certain places. Each time you do so, you score some points and get a clue as to what you need to do next. To make things a little easier, the next object to use flashes when it's on the screen. All of this means that the game has a very linear structure because you cannot choose what task you wish to perform next, and although critics may dislike this style of gameplay, I don't mind it too much. However, it's a shame that the game is a Spectrum port; everything is green, and there is no sound at all.

More information on TACGR

7

Screenshot of Big Foot
Big Foot
(Codemasters, 1988)

Big Foot's girlfriend has been captured and has been imprisoned in a cage in the National Park, and the only way that Big Foot can free her is by finding the pieces of wire scattered around the park, connecting them to the cage and running a high voltage to blow the lock. The playing area is quite big and there are a lot of hazards - the most common being molten lava! In fact, more often than not, you'll keep jumping into them and losing lives. The graphics are gorgeous, but Big Foot seems to have a mind of his own and the game becomes annoying.

More information on TACGR

5

Screenshot of Big Trouble in Little China
Big Trouble in Little China
(Electric Dreams, 1987)
Reviewed by Ninja Wonderboy

Based on the fairly low-key film of the same name, this is a strange and unexciting little game where the aim is to walk through China's streets, sewers and temples, before taking out the mini-bosses (the 'Storms', for those who have seen the film) and finally the end boss, and rescue the kidnapped girl. There are three interchangeable characters - Jack Burton (an American trucker), some kung fu expert, and Egg Shen (a wizard on a floating cloud). Although the game is unbelievably short, it makes up for this in its difficulty - if one of your three characters dies, you can kiss goodbye to finishing the game. This is never more frustating than in the sewers, where you just cannot avoid the sewer monsters! The graphics are awful, and the characters move like they're made of wood. Not a terrible game, just really boring.

More information on TACGR

5

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Previous Home Next