Page 1: Baba's Palace - Bactron
Page 2: Bad Cat - Balloon Buster
Page 3: Banger Racer - Basket Cases
Page 4: Basket Master - Batty
Page 5: BB4CPC - BeTiled!
Page 6: Beverly Hills Cop - Billy la Banlieue
Page 7: Billy the Kid - Black Fountain
Page 8: Black Land - Blockbusters (Macsen)
Page 9: Blockbusters (TV Games) - BMX Kidz
Page 10: BMX Ninja - Boinggg!
Page 11: Bomb Fusion - Boulder Dash
Page 12: Boulder Dash III - Braxx Bluff
Page 13: Breakthru - Bronx Street Cop
Page 14: Bruce Lee - Buggy Ranger
Page 15: Buggy II - Buster Block
Page 16: Butcher Hill - By Fair Means or Foul
Screenshot of Buggy II

Buggy II

(Chip, 1986)

Drive a buggy across the desert, avoiding all the hazards and searching continually for fuel. The desert is strewn with barrels to dodge and rivers to cross. Your aim is to find two white poles and drive between them; if you succeed, your buggy will be refuelled. A pair of green arrows on the panel at the bottom of the screen indicates if you are on course or not. The graphics are colourful, and the game really gives an impression that you're driving fast. The sound effects are reasonable as well. However, the obstacles are placed randomly in each game, and as you progress, it can be almost impossible to dodge them, which is very frustrating indeed. You'll also be going so fast that you often won't be able to notice the white poles in time and you'll drive past them. Despite this, it's still all right if you're looking for a quick game to play for a few minutes.

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Screenshot of Bugsy


(CRL, 1986)

Bugsy Maroon is a small, blue rabbit with a big aim – to hire a mob and become Public Enemy number 1 in Chicago! This is a two-part text adventure set in 1922. You start the game with no weapons and some loose change. You'll have to find a way to make an impression and get the local gangsters to respect you – and it took me a while to work out where to begin. Talking to characters calls up a menu where you can select various options, such as greeting them, threatening them, buying items from them, hiring them, or demanding protection money. Obtaining money (by whatever means) will enable you to buy weapons and hire more men for your mob. The graphics are generally extremely garish, with some very poor choices of colours for most of the locations, but the text is well written and very humorous; it made me laugh a lot!

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Screenshot of Builderland


(Loriciel, 1991)

Melba is our hero in this game, but you don't control him; he just walks merrily along the screen. You have to help him avoid any traps by moving bricks and ramps to let him walk over chasms, lakes of fire, mines, and so on. Other objects such as knives and helmets can be used to prevent Melba from being killed by any nasty creatures. Occasionally you'll also have to build a house, where a large monster has to be defeated by throwing rocks on it. The graphics are stunning and the sound effects and music are also cute, but the game is far too difficult and the levels are too long.

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Screenshot of Bullseye


(Macsen, 1985)

Reviewed by Pug

The Sunday afternoon TV show of old hits the CPC... "super, smashing, great!" Round 1 is a general knowledge round where your darts skills are as important as getting the question right. Round 2 sees both players compete for the highest score with three darts. Round 3 sees the leading player take on the black and red board – "keep out of the black and in the red, nothing in this game for two in a bed." You are then offered a chance to gamble your winnings by scoring 101 or more with three darts. The graphics are clear, if a little basic, and the classic theme tune is included, but where's the top prize – a speedboat?

See also: Bully's Sporting Darts.

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Screenshot of Bully's Sporting Darts

Bully's Sporting Darts

(Alternative Software, 1993)

I remember the quiz show Bullseye well. Bully was the mascot of that show, which also saw the contestants playing games of darts. There are plenty of darts games on the CPC, so this one adds several rather bizarre variants of darts. As well as the standard 501 and 'round the clock' games, there's cricket, football, golf, snooker and tennis! The best way to understand how to play these variants is to watch two computer-controlled players playing. Aiming the dart is a bit tricky since the hand you control wobbles rather erratically, but fortunately, the computer offers nine skill levels. The graphics are very good, and although there are hardly any sound effects, the wide variety of games will keep you entertained.

See also: Bullseye.

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Screenshot of Bumpy


(Loriciels, 1989)

Guide Bumpy around each of the many levels in this game (I don't know how many there are) and collect all the items. Each level consists of walls and platforms and you just have to bounce from platform to platform, but it's not as simple as that; some of the platforms disappear when you bounce on them, while others force you to bounce in a certain direction. You'll also need to break down some walls and put out fires, but you must have the right power-ups! It's one of those games which has a simple concept but is ridiculously addictive – I love it! While it can be initially frustrating, practice makes perfect, and the graphics and sounds are pretty good as well.

See also: Bumpy's Arcade Fantasy, Pop-Up.

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Screenshot of Bumpy's Arcade Fantasy

Screenshot taken from Plus version of game

Bumpy's Arcade Fantasy

(Loriciel, 1992)

This time, Bumpy is at a fairground consisting of nine attractions, and each attraction contains either twelve or fifteen sub-levels, very similar to the levels in the original Bumpy, and there are over 120 levels to complete! Fortunately, there's a password system to let you skip the attractions you have completed, and you can attempt any of the levels on an attraction in any order. Also, there are far more different types of platforms and walls, although you soon learn how they work. The graphics are much more colourful too, but while this game is still excellent, it doesn't seem to be quite as addictive as its predecessor.

See also: Bumpy.

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Screenshot of Bunny Bricks

Bunny Bricks

(Silmarils, 1992)

Breakout meets baseball in this rather nice-looking game. Instead of having a bat to prevent the ball from falling off the screen, you control a bunny with a baseball bat who must hit the ball whenever it comes near. The advantage of this is that you can control where you want the ball to go – upwards, or to the left or right. There are all the usual bonuses to collect, and there are 22 levels to complete. Graphically it's impressive, albeit a bit garish, although I didn't like the music much. It's not a frustratingly difficult game, either, unlike certain other Breakout clones I could name...

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Screenshot of Burnin' Rubber

Burnin' Rubber

(Ocean, 1990)

This is the game that every Plus and GX4000 owner has, because it came free with their respective machines. It's an endurance race where you must stay on the track for as long as possible without running out of time, but first of all, you must qualify to determine your grid position. This game makes full use of the extra capabilities of the Plus and GX4000 machines and it has some beautiful, crystal-clear music on the title screen. The sky even changes from day to night to show your progress! It's touches like these that make this game better than others like it.

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Screenshot of Buster Block

Buster Block

(Kuma, 1986)

Can you become a bionic block buster by exploring all 400 rooms in a maze full of monsters? The aim in this rather boring game is to explore as much of the maze as you can. Each room contains lots of monsters and lots of blocks which you can push to destroy the monsters, although there are several types of blocks and they all behave differently. However, the monsters can push blocks as well. 400 rooms is a lot, and you'll become bored long before you reach them all. The graphics and sound effects are nothing special, either.

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