Page 1: Baba's Palace – Bactron
Page 2: Bad Cat – Balloon Buster
Page 3: Banger Racer – Basket Cases
Page 4: Basket Master – Battle Ships
Page 5: Battle Valley – Behind Closed Doors Seven
Page 6: The Bells – Big Screen Hero
Page 7: The Big Sleaze – Bio Spheres
Page 8: Birdie – Blade Warrior
Page 9: Blagger – Blue Angel 69
Page 10: Blueberry – Bobo
Page 11: Bob's Full House – Bonanza Bros.
Page 12: Booly – Bounty Hunter
Page 13: Boy Racer – Brick Rick
Page 14: Bride of Frankenstein – Bubbler
Page 15: Buccaneers – Bullseye
Page 16: Bully's Sporting Darts – By Fair Means or Foul
Screenshot of Blueberry



(Coktel Vision, 1987)

Blueberry is a comic strip which is very well known in France, and dozens of books have been released. This game follows the ageing Blueberry (also known as Mike), and his companion Jimmy MacClure, as they travel across the deserts of Arizona in pursuit of a gold mine. However, they know that the area surrounding the mine is cursed, and a spectre guards the mine. Many pitfalls await them, not least the native Indians and other ambushers... The game plays like a comic strip, while allowing you to make your own choices as to what you want to do next. There is also some arcade action where you must shoot enemies while avoiding being shot yourself – it’s nice at first, but quickly becomes a real chore. The graphics are excellent, as one would expect from Coktel Vision, but the arcade sequences let the game down slightly.

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Screenshot of The Blues Brothers

The Blues Brothers

(Appeared on an Amstrad Action covertape)

(Titus, 1992)

Jake and Elwood are playing a concert tonight, but the town sheriff remembers their previous concert, and has stolen their equipment. Now the Blues Brothers must find their way through five levels of platform action, collecting one item at the end of each level. You’ll find crates which can be used to get rid of any enemies you encounter, and you can collect records as well; if you collect 100 of them, you’ll get an extra life, but collecting a broken record means you’ll lose 50 records. This is a really enjoyable game; the graphics are brilliant, even if the screen is rather small and everything is, well, blue. And of course, there’s plenty of groovy music from the film of the same name to listen to.

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Screenshot of Blue Star

Blue Star

(Free Game Blot, 1987)

Reviewed by Pug

Blue Star is a shoot-’em-up where your mission is to destroy the alien bases that have appeared within your territory of space. The game starts with your very small ship facing a large base that consists of large tiles with tiny alien ships trying to defend it. After destroying that base you then have to dodge asteroids for around two minutes with no fire button! You then repeat everything again with a different layout of tiles. Visually everything moves and looks crude, with a few blips and bangs for sound.

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Screenshot of BMX Freestyle

BMX Freestyle

(Code Masters, 1989)

See how good you are at BMX stunts with this test of your skills. Among the six events are wheelie trials, ramp jumps, half and quarter pipes, a “slow race”, and finally, a tricks track where four judges rate your stunts. You’ve only got one shot at each event, and if you don’t qualify, you’ll have to start again. Most of the events can be mastered if you persevere at the game, and as a hint – you’ll need to get a good build-up of speed to succeed at the wheelie trials. Apart from that, the graphics are standard and there’s a really cool tune which suits the whole BMX thing rather well.

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Screenshot of BMX Kidz

BMX Kidz

(Silverbird, 1989)

This game tests how good you are at performing tricks on your BMX. You’re up against three other riders and have to complete each course before your time runs out. After the second course, you’ll also have to perform a set amount of stunts to qualify for the next course. You’ll need to collect spokes and cans of Coke along the way if you’re to make it to the finish. The graphics are colourful and neat, and while there’s no music, the sound effects do the job. However, the game seems to be too difficult – completing the first course is tricky enough, and the second one is almost impossible.

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Screenshot of BMX Ninja

BMX Ninja

(Alternative Software, 1989)

It’s a fight between you and the BMX gangs as you perform bunny hops, wheelies and backflips to shake off the enemy gang members on their BMXs, skateboarders and scooters. A meter at the bottom of the screen shows how far you’ve got to go to reach the next level. It goes back to zero if you’re knocked off your bike by your opponent, which is an all too frequent occurrence – the skateboarders are extremely tough to beat. The graphics are awful and there are hardly any sound effects; it’s a sorry excuse for a game.

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Screenshot of BMX Simulator

BMX Simulator

(Code Masters, 1987)

Take to the BMX track and complete three laps of each track within the time limit to be allowed to tackle the next course. You’re also up against the computer, who is awful on the first course, but very good on the rest of them! A friend can also try to beat the clock with you. Even though I can’t complete the third course (and there are seven of them in total), I still like this game a lot. The action replay feature is a neat touch, the graphics are good, and the music on the menu is stunning.

See also: BMX Simulator 2, Professional BMX Simulator.

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Screenshot of BMX Simulator 2

BMX Simulator 2

(Code Masters, 1989)

It’s more of the same here, except that you’re up against three other bikers rather than two, and either one or two players can join in. The courses consist of the usual obstacles, but sadly, this game is nowhere near as good as its predecessor. Your bike is far too hard to control and more often than not, you’ll be flown off the track and into the rubble. In actual fact, the game is little more than a cut-down version of Professional BMX Simulator with only one set of courses, and it’s even more difficult than that game.

See also: BMX Simulator, Professional BMX Simulator.

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Screenshot of Bobby Bearing

Bobby Bearing

(The Edge, 1986)

Bobby is a spherical droid, and his five chums – Osborne, Boogle, Bungo, Bert, and Barnaby – are lost in a large maze. It’s his job to find them and return them to where he started by pushing them along. However, the maze is huge and is filled with all manner of nasty traps such as switches, crushers, and black balls which will attempt to knock you out. The maze is viewed in isometric 3D and it looks quite good, although there are very few sound effects and no music. Nevertheless, this is a lot of fun to play, and exploring the maze is almost as much fun as finding the other droids.

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Screenshot of Bobo


(Infogrames, 1988)

Bobo’s in a prison and is trying to make his escape, but he’ll have to complete some tasks first. Bobo’s plans seem a bit awry to me – the five tasks, in order, are: serving soup to the other prisoners, peeling potatoes, helping the other prisoners to flee by using a trampoline, jumping to and fro on high-voltage wires, and keeping the guards asleep. The graphics and animation are marvellous, done like only the French can do them, and the tunes accompanying each task are nice, too. However, the tasks, though fun at first, become cumbersome after a while and you may lose interest. The game only comes into its own when you play with a friend and see who can get the highest score.

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